Searched refs:g_AttribLocationColor (Results 1 – 2 of 2) sorted by relevance
/third_party/mesa3d/src/intel/tools/imgui/ |
D | imgui_impl_opengl3.cpp | 71 static int g_AttribLocationPosition = 0, g_AttribLocationUV = 0, g_AttribLocationColor = 0; variable 168 glEnableVertexAttribArray(g_AttribLocationColor); in ImGui_ImplOpenGL3_RenderDrawData() 171 …glVertexAttribPointer(g_AttribLocationColor, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(ImDrawVert), (GL… in ImGui_ImplOpenGL3_RenderDrawData() 403 g_AttribLocationColor = glGetAttribLocation(g_ShaderHandle, "Color"); in ImGui_ImplOpenGL3_CreateDeviceObjects()
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/third_party/flutter/skia/third_party/externals/imgui/examples/ |
D | imgui_impl_opengl3.cpp | 98 static int g_AttribLocationPosition = 0, g_AttribLocationUV = 0, g_AttribLocationColor = 0; variable 217 glEnableVertexAttribArray(g_AttribLocationColor); in ImGui_ImplOpenGL3_RenderDrawData() 220 …glVertexAttribPointer(g_AttribLocationColor, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(ImDrawVert), (GL… in ImGui_ImplOpenGL3_RenderDrawData() 519 g_AttribLocationColor = glGetAttribLocation(g_ShaderHandle, "Color"); in ImGui_ImplOpenGL3_CreateDeviceObjects()
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