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Searched refs:g_io_channel_close (Results 1 – 6 of 6) sorted by relevance

/third_party/glib/tests/gobject/
Dtimeloop-closure.c124 g_io_channel_close (source); in input_callback()
125 g_io_channel_close (dest); in input_callback()
151 g_io_channel_close (in_channels[0]); in create_child()
152 g_io_channel_close (out_channels[1]); in create_child()
168 g_io_channel_close (in_channels[1]); in create_child()
169 g_io_channel_close (out_channels[0]); in create_child()
/third_party/glib/tests/
Dtimeloop.c123 g_io_channel_close (source); in input_callback()
124 g_io_channel_close (dest); in input_callback()
152 g_io_channel_close (in_channels[0]); in create_child()
154 g_io_channel_close (out_channels[1]); in create_child()
162 g_io_channel_close (in_channels[1]); in create_child()
163 g_io_channel_close (out_channels[0]); in create_child()
/third_party/glib/glib/
Dgiochannel.h183 void g_io_channel_close (GIOChannel *channel);
Dgiochannel.c449 g_io_channel_close (GIOChannel *channel) in g_io_channel_close() function
/third_party/glib/docs/reference/glib/
Dglib-sections.txt1294 g_io_channel_close
/third_party/gstreamer/gstplugins_bad/
DChangeLog139747 bluez: Make use of g_io_channel_shutdown instead of deprecated g_io_channel_close.