Home
last modified time | relevance | path

Searched refs:geom_mode (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Ddraw_validate.c380 const GLenum geom_mode = in _mesa_update_valid_to_render_state() local
390 valid = geom_mode == GL_POINTS; in _mesa_update_valid_to_render_state()
392 valid = geom_mode == GL_LINES; in _mesa_update_valid_to_render_state()
395 valid = geom_mode == GL_TRIANGLES; in _mesa_update_valid_to_render_state()
401 switch (geom_mode) { in _mesa_update_valid_to_render_state()