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Searched refs:geometryIndex (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/experimental/graphite/src/
DDrawPass.cpp207 uint32_t geometryIndex = 0; in Make() local
221 keys.push_back({&draw, stepIndex, pipelineIndex, geometryIndex, shadingIndex}); in Make()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingShaderBindingTableTests.cpp570 deUint32 geometryIndex = 0; in verifyImage() local
571 for (size_t idx = cornerNdx; idx < cornerNdx + geometryCount; ++idx, ++geometryIndex) in verifyImage()
574 corners[idx].w() = geometryIndex; in verifyImage()
DvktRayTracingMiscTests.cpp3643 const auto geometryIndex = rayProps[2 /* nHits, nMissesRegistered */ + 3 * nPrimitive + 2]; in verifyResultBuffer() local
3645 …to currentTuple = std::tuple<deUint32, deUint32, deUint32>(instanceID, primitiveID, geometryIndex); in verifyResultBuffer()
3649 geometryIndex != 0) in verifyResultBuffer()