Searched refs:geometryUniforms (Results 1 – 1 of 1) sorted by relevance
100 uint32_t geometryUniforms() const { return fUniformKey.fGeometryIndex; } in geometryUniforms() function in skgpu::DrawPass::SortKey289 if (key.geometryUniforms() != lastGeometryUniforms) { in Make()291 lastGeometryUniforms = key.geometryUniforms(); in Make()