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Searched refs:getConstantInt8 (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/subzero/src/
DIceGlobalContext.h211 Constant *getConstantInt8(int8_t ConstantInt8) { in getConstantInt8() function
DIceGlobalContext.cpp677 return getConstantInt8(Value); in getConstantInt()
DIceTargetLoweringX8664.cpp2411 Constant *ShiftConstant = Ctx->getConstantInt8(ShiftAmount); in lowerCast()
5785 _psll(xmm0, Ctx->getConstantInt8(31)); in lowerSelectVector()
6466 _psll(Reg, Ctx->getConstantInt8(Shift)); in makeVectorOfHighOrderBits()
6488 _psrl(Reg, Ctx->getConstantInt8(1)); in makeVectorOfFabsMask()
DIceTargetLoweringX8632.cpp2627 Constant *ShiftConstant = Ctx->getConstantInt8(ShiftAmount); in lowerCast()
6398 _psll(xmm0, Ctx->getConstantInt8(31)); in lowerSelectVector()
7204 _psll(Reg, Ctx->getConstantInt8(Shift)); in makeVectorOfHighOrderBits()
7226 _psrl(Reg, Ctx->getConstantInt8(1)); in makeVectorOfFabsMask()
/third_party/skia/third_party/externals/swiftshader/src/Reactor/
DSubzeroReactor.cpp2059 return V(::context->getConstantInt8(i)); in createConstantByte()
2065 return V(::context->getConstantInt8(i)); in createConstantByte()