Searched refs:getCurrentDisplay (Results 1 – 9 of 9) sorted by relevance
16 GrEGLGetCurrentDisplayFn* getCurrentDisplay = in GrGetEGLQueryAndDisplay() local18 if (getCurrentDisplay) { in GrGetEGLQueryAndDisplay()19 *display = getCurrentDisplay(); in GrGetEGLQueryAndDisplay()
34 eglGetCurrentDisplayFunc getCurrentDisplay; variable
27 dst->getCurrentDisplay = (eglGetCurrentDisplayFunc) loader->get("eglGetCurrentDisplay");
147 EGLDisplay FuncPtrLibrary::getCurrentDisplay (void) const function in FuncPtrLibrary149 return m_egl.getCurrentDisplay();
34 EGLDisplay getCurrentDisplay (void) const;
34 virtual EGLDisplay getCurrentDisplay (void) const = 0;
180 return egl->getCurrentDisplay();
300 eglw::EGLDisplay returnValue = m_egl.getCurrentDisplay();