Searched refs:getFragmentShaderCodeBoilerPlate (Results 1 – 2 of 2) sorted by relevance
141 const char* getFragmentShaderCodeBoilerPlate(void);
821 const char* fsCode = vs ? getFragmentShaderCodeBoilerPlate() in configureProgram()841 const char* fsCode = getFragmentShaderCodeBoilerPlate(); in configureProgram()868 const char* fsCode = getFragmentShaderCodeBoilerPlate(); in configureProgram()1023 const char* TextureCubeMapArrayImageOpCompute::getFragmentShaderCodeBoilerPlate(void) in getFragmentShaderCodeBoilerPlate() function in glcts::TextureCubeMapArrayImageOpCompute