/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Shader.h | 104 Optional<PrimitiveMode> getGeometryShaderOutputPrimitiveType() const in getGeometryShaderOutputPrimitiveType() function 229 Optional<PrimitiveMode> getGeometryShaderOutputPrimitiveType();
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D | ProgramExecutable.h | 304 PrimitiveMode getGeometryShaderOutputPrimitiveType() const in getGeometryShaderOutputPrimitiveType() function
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D | Shader.cpp | 770 Optional<PrimitiveMode> Shader::getGeometryShaderOutputPrimitiveType() in getGeometryShaderOutputPrimitiveType() function in gl::Shader
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D | Program.h | 698 PrimitiveMode getGeometryShaderOutputPrimitiveType() const;
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D | Program.cpp | 2149 PrimitiveMode Program::getGeometryShaderOutputPrimitiveType() const in getGeometryShaderOutputPrimitiveType() function in gl::Program 2152 return mState.mExecutable->getGeometryShaderOutputPrimitiveType(); in getGeometryShaderOutputPrimitiveType() 3358 geometryShader->getGeometryShaderOutputPrimitiveType(); in linkValidateShaders()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
D | TranslatorESSL.cpp | 89 getGeometryShaderOutputPrimitiveType(), getGeometryShaderMaxVertices()); in translate()
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D | TranslatorGLSL.cpp | 208 getGeometryShaderOutputPrimitiveType(), getGeometryShaderMaxVertices()); in translate()
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D | Compiler.h | 160 TLayoutPrimitiveType getGeometryShaderOutputPrimitiveType() const in getGeometryShaderOutputPrimitiveType() function
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D | ShaderLang.cpp | 756 return compiler->getGeometryShaderOutputPrimitiveType() != EptUndefined; in HasValidGeometryShaderOutputPrimitiveType() 833 return GetGeometryShaderPrimitiveTypeEnum(compiler->getGeometryShaderOutputPrimitiveType()); in GetGeometryShaderOutputPrimitiveType()
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D | ParseContext.h | 474 TLayoutPrimitiveType getGeometryShaderOutputPrimitiveType() const in getGeometryShaderOutputPrimitiveType() function
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D | TranslatorMetalDirect.cpp | 1010 getGeometryShaderOutputPrimitiveType(), getGeometryShaderMaxVertices()); in translateImpl()
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D | Compiler.cpp | 566 mGeometryShaderOutputPrimitiveType = parseContext.getGeometryShaderOutputPrimitiveType(); in setASTMetadata()
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D | TranslatorVulkan.cpp | 1254 getGeometryShaderOutputPrimitiveType(), maxVertices); in translateImpl()
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D | BuildSPIRV.cpp | 2199 GetGeometryOutputExecutionMode(mCompiler->getGeometryShaderOutputPrimitiveType()); in writeExecutionModes()
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/third_party/flutter/skia/third_party/externals/angle2/src/compiler/translator/ |
D | TranslatorESSL.cpp | 96 getGeometryShaderOutputPrimitiveType(), getGeometryShaderMaxVertices()); in translate()
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D | ShaderLang.cpp | 615 return compiler->getGeometryShaderOutputPrimitiveType() != EptUndefined; in HasValidGeometryShaderOutputPrimitiveType() 648 return GetGeometryShaderPrimitiveTypeEnum(compiler->getGeometryShaderOutputPrimitiveType()); in GetGeometryShaderOutputPrimitiveType()
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D | TranslatorGLSL.cpp | 206 getGeometryShaderOutputPrimitiveType(), getGeometryShaderMaxVertices()); in translate()
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D | Compiler.h | 139 TLayoutPrimitiveType getGeometryShaderOutputPrimitiveType() const in getGeometryShaderOutputPrimitiveType() function
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D | ParseContext.h | 457 TLayoutPrimitiveType getGeometryShaderOutputPrimitiveType() const in getGeometryShaderOutputPrimitiveType() function
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D | Compiler.cpp | 479 mGeometryShaderOutputPrimitiveType = parseContext.getGeometryShaderOutputPrimitiveType(); in setASTMetadata()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | Shader.h | 186 Optional<PrimitiveMode> getGeometryShaderOutputPrimitiveType();
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D | Shader.cpp | 659 Optional<PrimitiveMode> Shader::getGeometryShaderOutputPrimitiveType() in getGeometryShaderOutputPrimitiveType() function in gl::Shader
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D | Program.h | 852 PrimitiveMode getGeometryShaderOutputPrimitiveType() const;
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D | Program.cpp | 1960 PrimitiveMode Program::getGeometryShaderOutputPrimitiveType() const in getGeometryShaderOutputPrimitiveType() function in gl::Program 2875 geometryShader->getGeometryShaderOutputPrimitiveType(); in linkValidateShaders()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
D | frame_capture_utils.cpp | 915 if (shaderState.getGeometryShaderOutputPrimitiveType().valid()) in SerializeShaderState() 918 ToString(shaderState.getGeometryShaderOutputPrimitiveType().value())); in SerializeShaderState()
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