Searched refs:getInfoLogLength (Results 1 – 19 of 19) sorted by relevance
56 size_t getInfoLogLength() const;
92 size_t Shader::getInfoLogLength() const in getInfoLogLength() function in es2::Shader
182 size_t getInfoLogLength() const;
2932 *params = (GLint)programObject->getInfoLogLength(); in GetProgramiv()3148 *params = (GLint)shaderObject->getInfoLogLength(); in GetShaderiv()
2718 size_t Program::getInfoLogLength() const in getInfoLogLength() function in es2::Program
144 int getInfoLogLength();
407 paramCapture->readBufferSizeBytes = programObj->getInfoLogLength() + 1; in CaptureGetProgramInfoLog_infoLog()454 paramCapture->readBufferSizeBytes = shaderObj->getInfoLogLength() + 1; in CaptureGetShaderInfoLog_infoLog()
536 GLint infoLogLength = shaderObject->getInfoLogLength(); in compileShader()579 GLint infoLogLength = programObject->getInfoLogLength(); in linkProgram()
196 int Shader::getInfoLogLength() in getInfoLogLength() function in gl::Shader
620 int getInfoLogLength() const;
1153 *params = program->getInfoLogLength(); in QueryProgramiv()1308 *params = shader->getInfoLogLength(); in QueryShaderiv()
1825 int Program::getInfoLogLength() const in getInfoLogLength() function in gl::Program
180 int getInfoLogLength();
121 int getInfoLogLength() const;
565 GLint infoLogLength = shaderObject->getInfoLogLength(); in compileShader()608 GLint infoLogLength = programObject->getExecutable().getInfoLogLength(); in linkProgram()
202 int Shader::getInfoLogLength() in getInfoLogLength() function in gl::Shader
1305 *params = program->getExecutable().getInfoLogLength(); in QueryProgramiv()1491 *params = shader->getInfoLogLength(); in QueryShaderiv()4005 *params = programPipeline->getExecutable().getInfoLogLength(); in QueryProgramPipelineiv()
699 int ProgramExecutable::getInfoLogLength() const in getInfoLogLength() function in gl::ProgramExecutable
403 paramCapture->readBufferSizeBytes = programObj->getExecutable().getInfoLogLength() + 1; in CaptureGetProgramInfoLog_infoLog()450 paramCapture->readBufferSizeBytes = shaderObj->getInfoLogLength() + 1; in CaptureGetShaderInfoLog_infoLog()