Searched refs:getResultBinding (Results 1 – 2 of 2) sorted by relevance
1052 deUint32 getResultBinding (const glc::subgroups::ShaderStageFlags shaderStage) in getResultBinding() function1513 …<< "inputstage[" << ndx << "] = " << stagesVector[ndx] << " binding = " << getResultBinding(stages… in allStages()1516 …gl.bindBufferBase(inputBuffers[ndx]->getType(), getResultBinding(stagesVector[ndx]), inputBuffers[… in allStages()
2516 deUint32 getResultBinding (const VkShaderStageFlagBits shaderStage) in getResultBinding() function3113 …dIndexedBinding(inputBuffers[ndx]->getType(), 1, stagesVector[ndx], getResultBinding(stagesVector[… in allStagesRequiredSubgroupSize()3173 if (ndx < stagesCount) binding = getResultBinding(stagesVector[ndx]); in allStagesRequiredSubgroupSize()