Searched refs:getShaderSamplerType (Results 1 – 2 of 2) sorted by relevance
316 std::string getShaderSamplerType (const tcu::TextureFormat& format, VkImageViewType type) in getShaderSamplerType() function479 const std::string samplerTypeStr = getShaderSamplerType(tcuFormat, viewType); in initPrograms()
258 static inline string getShaderSamplerType (TextureFormat::ChannelType formatType, TextureType image… in getShaderSamplerType() function910 "precision highp " + getShaderSamplerType(textureFormat.type, textureType) + ";\n" in readFloatOrNormTextureWithLookupsAndVerify()912 … "uniform highp " + getShaderSamplerType(textureFormat.type, textureType) + " u_texture;\n" in readFloatOrNormTextureWithLookupsAndVerify()