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Searched refs:getUniformBlocks (Results 1 – 25 of 35) sorted by relevance

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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DShader.h76 const std::vector<sh::InterfaceBlock> &getUniformBlocks() const { return mUniformBlocks; } in getUniformBlocks() function
170 const std::vector<sh::InterfaceBlock> &getUniformBlocks();
DShader.cpp571 const std::vector<sh::InterfaceBlock> &Shader::getUniformBlocks() in getUniformBlocks() function in gl::Shader
574 return mState.getUniformBlocks(); in getUniformBlocks()
DProgram.cpp359 blockLinker->addShaderBlocks(shaderType, &shader->getUniformBlocks()); in InitUniformBlockLinker()
3403 const auto &uniformBlocks = shader->getUniformBlocks(); in linkInterfaceBlocks()
3789 const std::vector<sh::InterfaceBlock> &uniformBlocks = shader->getUniformBlocks(); in linkValidateGlobalNames()
4623 stream.writeInt(mState.getUniformBlocks().size()); in serialize()
4624 for (const InterfaceBlock &uniformBlock : mState.getUniformBlocks()) in serialize()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DShader.h78 const std::vector<sh::InterfaceBlock> &getUniformBlocks() const { return mUniformBlocks; } in getUniformBlocks() function
213 const std::vector<sh::InterfaceBlock> &getUniformBlocks();
DProgramExecutable.cpp351 ASSERT(getUniformBlocks().empty()); in load()
570 stream->writeInt(getUniformBlocks().size()); in save()
571 for (const InterfaceBlock &uniformBlock : getUniformBlocks()) in save()
897 mLinkedUniformBlocks[shaderType] = shader->getUniformBlocks(); in saveLinkedStateInfo()
DShader.cpp669 const std::vector<sh::InterfaceBlock> &Shader::getUniformBlocks() in getUniformBlocks() function in gl::Shader
672 return mState.getUniformBlocks(); in getUniformBlocks()
DProgram.h269 const std::vector<InterfaceBlock> &getUniformBlocks() const in getUniformBlocks() function
271 return mExecutable->getUniformBlocks(); in getUniformBlocks()
DProgramExecutable.h209 const std::vector<InterfaceBlock> &getUniformBlocks() const { return mUniformBlocks; } in getUniformBlocks() function
DProgram.cpp375 blockLinker->addShaderBlocks(shaderType, &shader->getUniformBlocks()); in InitUniformBlockLinker()
3069 GetInterfaceBlockName(blockIndex, mState.mExecutable->getUniformBlocks(), bufSize, length, in getActiveUniformBlockName()
3106 return getActiveInterfaceBlockMaxNameLength(mState.mExecutable->getUniformBlocks()); in getActiveUniformBlockMaxNameLength()
3118 return GetInterfaceBlockIndex(mState.mExecutable->getUniformBlocks(), name); in getUniformBlockIndex()
3131 return mState.mExecutable->getUniformBlocks()[index]; in getUniformBlockByIndex()
3909 const auto &uniformBlocks = shader->getUniformBlocks(); in linkInterfaceBlocks()
DProgramLinkedResources.cpp1418 uniformBlocks[shaderType] = shader->getUniformBlocks(); in LinkingVariables()
1463 uniformBlockInfo.getShaderBlockInfo(shader->getUniformBlocks()); in linkResources()
/third_party/flutter/skia/third_party/externals/angle2/src/compiler/translator/
DCompiler.h114 const std::vector<sh::InterfaceBlock> &getUniformBlocks() const { return mUniformBlocks; } in getUniformBlocks() function
DShaderLang.cpp465 return &compiler->getUniformBlocks(); in GetUniformBlocks()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DCompiler.h131 const std::vector<sh::InterfaceBlock> &getUniformBlocks() const { return mUniformBlocks; } in getUniformBlocks() function
DShaderLang.cpp561 return &compiler->getUniformBlocks(); in GetUniformBlocks()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DProgramGL.cpp110 const auto &blocks = mState.getUniformBlocks(); in reapplyUBOBindingsIfNeeded()
811 mUniformBlockRealLocationMap.reserve(mState.getUniformBlocks().size()); in setUniformBlockBinding()
812 for (const gl::InterfaceBlock &uniformBlock : mState.getUniformBlocks()) in setUniformBlockBinding()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DProgramGL.cpp110 const auto &blocks = mState.getUniformBlocks(); in reapplyUBOBindingsIfNeeded()
803 mUniformBlockRealLocationMap.reserve(mState.getUniformBlocks().size()); in setUniformBlockBinding()
804 for (const gl::InterfaceBlock &uniformBlock : mState.getUniformBlocks()) in setUniformBlockBinding()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DShaderD3D.cpp302 for (const sh::InterfaceBlock &interfaceBlock : mData.getUniformBlocks()) in compile()
DProgramD3D.cpp2101 if (mState.getUniformBlocks().empty()) in initializeUniformBlocks()
2115 for (const gl::InterfaceBlock &uniformBlock : mState.getUniformBlocks()) in initializeUniformBlocks()
2193 if (mState.getUniformBlocks().empty()) in updateUniformBufferCache()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DShaderD3D.cpp329 for (const sh::InterfaceBlock &interfaceBlock : mState.getUniformBlocks()) in compile()
DProgramD3D.cpp2201 if (mState.getUniformBlocks().empty()) in initializeUniformBlocks()
2215 for (const gl::InterfaceBlock &uniformBlock : mState.getUniformBlocks()) in initializeUniformBlocks()
2303 if (mState.getUniformBlocks().empty()) in updateUniformBufferCache()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DProgramVk.cpp555 AddInterfaceBlockDescriptorSetDesc(mState.getUniformBlocks(), getUniformBlockBindingsOffset(), in linkImpl()
613 uint32_t uniformBlockCount = static_cast<uint32_t>(mState.getUniformBlocks().size()); in linkImpl()
1374 updateBuffersDescriptorSet(contextVk, recorder, mState.getUniformBlocks(), in updateShaderResourcesDescriptorSet()
DProgramVk.h123 bool hasUniformBuffers() const { return !mState.getUniformBlocks().empty(); } in hasUniformBuffers()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.cpp1028 const std::vector<gl::InterfaceBlock> &blocks = programState->getUniformBlocks(); in createPipelineLayout()
1063 addInterfaceBlockDescriptorSetDesc(programState->getUniformBlocks(), shaderType, in createPipelineLayout()
1579 programState->getUniformBlocks(), in updateShaderResourcesDescriptorSet()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
Dmtl_glslang_mtl_utils.mm371 const std::vector<gl::InterfaceBlock> &blocks = programState.getUniformBlocks();
Dmtl_glslang_utils.mm446 const std::vector<gl::InterfaceBlock> &blocks = programState.getUniformBlocks();

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