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Searched refs:getUnitCoords (Results 1 – 3 of 3) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderRenderCase.cpp194 const Vec4* getUnitCoords(void) const in getUnitCoords() function in deqp::QuadGrid
208 Vec4 getUnitCoords(float sx, float sy) const;
268 m_unitCoords[vtxNdx] = getUnitCoords(sx, sy); in QuadGrid()
307 inline Vec4 QuadGrid::getUnitCoords(float sx, float sy) const in getUnitCoords() function in deqp::QuadGrid
371 unitCoords = quadGrid.getUnitCoords(sx, sy); in reset()
622 …ys.push_back(va::Float("a_unitCoords", 4, numElements, 0, (const float*)quadGrid.getUnitCoords())); in getDefaultVertexArrays()
/third_party/vk-gl-cts/modules/glshared/
DglsShaderRenderCase.cpp150 const Vec4* getUnitCoords (void) const { return &m_unitCoords[0]; } in getUnitCoords() function in deqp::gls::QuadGrid
155 Vec4 getUnitCoords (float sx, float sy) const;
211 m_unitCoords[vtxNdx] = getUnitCoords(sx, sy); in QuadGrid()
250 inline Vec4 QuadGrid::getUnitCoords (float sx, float sy) const in getUnitCoords() function in deqp::gls::QuadGrid
305 unitCoords = quadGrid.getUnitCoords(sx, sy); in reset()
546 …ys.push_back(va::Float("a_unitCoords", 4, numElements, 0, (const float*)quadGrid.getUnitCoords())); in getDefaultVertexArrays()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRender.cpp177 const tcu::Vec4* getUnitCoords (void) const { return &m_unitCoords[0]; } in getUnitCoords() function in vkt::sr::QuadGrid
183 tcu::Vec4 getUnitCoords (float sx, float sy) const;
243 m_unitCoords[vtxNdx] = getUnitCoords(sx, sy); in QuadGrid()
285 inline tcu::Vec4 QuadGrid::getUnitCoords (float sx, float sy) const in getUnitCoords() function in vkt::sr::QuadGrid
442 unitCoords = m_quadGrid.getUnitCoords(sx, sy); in reset()
1735 …ORMAT_R32G32B32A32_SFLOAT, sizeof(tcu::Vec4), quadGrid.getNumVertices(), quadGrid.getUnitCoords()); in setupDefaultInputs()