/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | MipmapTest.cpp | 133 createRGBInitData(getWindowWidth(), getWindowHeight(), 0, 0, 255); // Blue in testSetUp() 135 createRGBInitData(getWindowWidth(), getWindowHeight(), 255, 255, 255); // White in testSetUp() 137 createRGBInitData((getWindowWidth() / 2), (getWindowHeight() / 2), 0, 255, 0); // Green in testSetUp() 139 createRGBInitData((getWindowWidth() / 4), (getWindowHeight() / 4), 255, 0, 0); // Red in testSetUp() 146 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, getWindowWidth(), getWindowHeight(), 0, GL_RGB, in testSetUp() 151 ASSERT_EQ(getWindowWidth(), getWindowHeight()); in testSetUp() 156 TexImageCubeMapFaces(0, GL_RGB, getWindowWidth(), GL_RGB, GL_UNSIGNED_BYTE, nullptr); in testSetUp() 157 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, getWindowWidth(), getWindowWidth(), in testSetUp() 401 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, getWindowWidth(), getWindowHeight(), 0, GL_RGB, in TEST_P() 409 clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight()); in TEST_P() [all …]
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D | ViewportTest.cpp | 45 glScissor(0, getWindowHeight() / 2, getWindowWidth(), getWindowHeight() / 2); in runScissoredTest() 119 if (0 <= x && x < getWindowWidth() && 0 <= y && y < getWindowHeight()) in checkPixel() 140 glScissor(0, 0, getWindowWidth(), getWindowHeight()); in testSetUp() 141 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in testSetUp() 153 glViewport(0, 0, getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P() 162 glViewport(getWindowWidth() * 3 / 8, getWindowHeight() * 3 / 8, getWindowWidth() / 4, in TEST_P() 172 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P() 181 glViewport(-getWindowWidth() / 2, getWindowHeight() / 2, getWindowWidth(), getWindowHeight()); in TEST_P() 190 glViewport(0, 0, getWindowWidth() * 2, getWindowHeight() * 2); in TEST_P() 199 glViewport(-getWindowWidth() / 2, -getWindowHeight() / 2, getWindowWidth() * 2, in TEST_P() [all …]
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D | BlitFramebufferANGLETest.cpp | 93 glTexImage2D(GL_TEXTURE_2D, 0, format, getWindowWidth(), getWindowHeight(), 0, format, in testSetUp() 96 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8_OES, getWindowWidth(), in testSetUp() 111 glTexImage2D(GL_TEXTURE_2D, 0, format, getWindowWidth() / 2, getWindowHeight() / 2, 0, in testSetUp() 116 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8_OES, getWindowWidth() / 2, in testSetUp() 130 glTexImage2D(GL_TEXTURE_2D, 0, format, getWindowWidth(), getWindowHeight(), 0, format, in testSetUp() 142 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, getWindowWidth(), getWindowHeight(), 0, GL_RGB, in testSetUp() 154 glTexImage2D(GL_TEXTURE_2D, 0, format, getWindowWidth() * 2, getWindowHeight() * 2, 0, in testSetUp() 169 glTexImage2D(GL_TEXTURE_2D, 0, format, getWindowWidth(), getWindowHeight(), 0, format, in testSetUp() 174 glTexImage2D(GL_TEXTURE_2D, 0, format, getWindowWidth(), getWindowHeight(), 0, format, in testSetUp() 189 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 0, GL_RGBA, in testSetUp() [all …]
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D | MaxTextureSizeTest.cpp | 124 std::vector<GLubyte> pixels(getWindowWidth() * getWindowHeight() * 4); in TEST_P() 125 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, &pixels[0]); in TEST_P() 129 for (int x = 1; x < getWindowWidth(); x++) in TEST_P() 131 const GLubyte *prevPixel = &pixels[0] + (((y - 1) * getWindowWidth() + (x - 1)) * 4); in TEST_P() 132 const GLubyte *curPixel = &pixels[0] + ((y * getWindowWidth() + x) * 4); in TEST_P() 196 std::vector<GLubyte> pixels(getWindowWidth() * getWindowHeight() * 4); in TEST_P() 197 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, &pixels[0]); in TEST_P() 201 for (int x = 1; x < getWindowWidth(); x++) in TEST_P() 203 const GLubyte *prevPixel = &pixels[0] + (((y - 1) * getWindowWidth() + (x - 1)) * 4); in TEST_P() 204 const GLubyte *curPixel = &pixels[0] + ((y * getWindowWidth() + x) * 4); in TEST_P()
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D | ProvokingVertexTest.cpp | 66 glTexStorage2D(GL_TEXTURE_2D, 1, GL_R32I, getWindowWidth(), getWindowHeight()); in testSetUp() 179 GLfloat halfPixel = 1.0f / static_cast<GLfloat>(getWindowWidth()); in TEST_P() 216 std::vector<GLint> pixelBuffer(getWindowWidth() * getWindowHeight(), 0); in TEST_P() 217 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RED_INTEGER, GL_INT, in TEST_P() 232 static_cast<unsigned int>(centerX * static_cast<GLfloat>(getWindowWidth())); in TEST_P() 235 unsigned int pixelIndex = pixelY * getWindowWidth() + pixelX; in TEST_P() 265 std::vector<GLint> pixelBuffer(getWindowWidth() * getWindowHeight(), 0); in TEST_P() 266 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RED_INTEGER, GL_INT, in TEST_P() 288 static_cast<unsigned int>(centerX * static_cast<GLfloat>(getWindowWidth())); in TEST_P() 291 unsigned int pixelIndex = pixelY * getWindowWidth() + pixelX; in TEST_P()
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D | BPTCCompressedTextureTest.cpp | 118 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, 0, GLColor::green, kPixelTolerance); in TEST_P() 119 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::green, in TEST_P() 140 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, 0, GLColor::green, kPixelTolerance); in TEST_P() 141 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::green, in TEST_P() 189 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, 0, GLColor::green, kPixelTolerance); in TEST_P() 190 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::green, in TEST_P() 293 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, 0, GLColor::green, kPixelTolerance); in TEST_P() 294 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::green, in TEST_P() 323 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, 0, GLColor::green, kPixelTolerance); in TEST_P() 324 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::green, in TEST_P()
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D | SimpleOperationTest.cpp | 205 glScissor(getWindowWidth() / 4, getWindowHeight() / 4, getWindowWidth() / 2, in TEST_P() 217 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::green); in TEST_P() 356 ASSERT_EQ(getWindowWidth(), getWindowHeight()); in TEST_P() 380 for (auto x = 0; x < getWindowWidth(); x++) in TEST_P() 392 ASSERT_EQ(getWindowWidth(), getWindowHeight()); in TEST_P() 422 for (auto x = 0; x < getWindowWidth(); x++) in TEST_P() 434 ASSERT_EQ(getWindowWidth(), getWindowHeight()); in TEST_P() 458 const auto centerX = getWindowWidth() / 2; in TEST_P() 466 for (auto x = centerX, y = centerY - 1; x < getWindowWidth() && y >= 0; x++, y--) in TEST_P() 477 ASSERT_EQ(getWindowWidth(), getWindowHeight()); in TEST_P() [all …]
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D | PbufferTest.cpp | 125 EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 0, 0, 255, 255); in TEST_P() 141 EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 0, 0, 255, 255); in TEST_P() 179 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P() 194 EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 255, 0, 255, 255); in TEST_P() 282 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P() 287 std::vector<unsigned int> pixelData(getWindowWidth() * getWindowHeight(), pixelValue); in TEST_P() 288 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 0, GL_RGBA, in TEST_P() 299 EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 255, 0, 255, 255); in TEST_P()
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D | DepthStencilFormatsTest.cpp | 601 glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, getWindowWidth(), getWindowHeight()); in TEST_P() 606 glTexStorage2D(GL_TEXTURE_2D, 1, GL_DEPTH24_STENCIL8, getWindowWidth(), getWindowHeight()); in TEST_P() 661 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P() 667 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 0, GL_RGBA, in TEST_P() 673 std::vector<GLuint> depthStencilData(getWindowWidth() * getWindowHeight(), 0x7fffffA9); in TEST_P() 676 glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_STENCIL, getWindowWidth(), getWindowHeight(), 0, in TEST_P() 715 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::red); in TEST_P() 728 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::red); in TEST_P() 735 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::black); in TEST_P() 810 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 0, GL_RGBA, in TEST_P() [all …]
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D | LineLoopTest.cpp | 70 std::vector<GLubyte> pixels(getWindowWidth() * getWindowHeight() * 4); in runTest() 71 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, in runTest() 78 for (int x = 0; x < getWindowWidth(); x++) in runTest() 80 const GLubyte *pixel = &pixels[0] + ((y * getWindowWidth() + x) * 4); in runTest()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | ClipDistanceTest.cpp | 98 for (int x = 0; x < getWindowWidth() / 4 - 1; ++x) in TEST_P() 107 for (int x = getWindowWidth() / 4 + 2; x < getWindowWidth(); ++x) in TEST_P() 126 for (int x = 0; x < getWindowWidth() / 4 - 1; ++x) in TEST_P() 135 for (int x = getWindowWidth() / 4 + 2; x < getWindowWidth(); ++x) in TEST_P() 148 for (int x = 0; x < getWindowWidth(); ++x) in TEST_P() 205 for (int x = 0; x < getWindowWidth() / 4 - 1; ++x) in TEST_P() 215 for (int x = getWindowWidth() / 4 + 2; x < getWindowWidth() / 2; ++x) in TEST_P() 225 for (int x = getWindowWidth() / 2; x < getWindowWidth(); ++x) in TEST_P() 227 if (x < getWindowWidth() * 3 / 2 - y - 1 && x < getWindowWidth() * 3 / 4 - 1) in TEST_P() 232 else if (x > getWindowWidth() * 3 / 2 - y + 1 || x > getWindowWidth() * 3 / 4 + 1) in TEST_P() [all …]
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D | MipmapTest.cpp | 187 createRGBInitData(getWindowWidth(), getWindowHeight(), 0, 0, 255); // Blue in testSetUp() 189 createRGBInitData(getWindowWidth(), getWindowHeight(), 255, 255, 255); // White in testSetUp() 191 createRGBInitData((getWindowWidth() / 2), (getWindowHeight() / 2), 0, 255, 0); // Green in testSetUp() 193 createRGBInitData((getWindowWidth() / 4), (getWindowHeight() / 4), 255, 0, 0); // Red in testSetUp() 200 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, getWindowWidth(), getWindowHeight(), 0, GL_RGB, in testSetUp() 205 ASSERT_EQ(getWindowWidth(), getWindowHeight()); in testSetUp() 210 TexImageCubeMapFaces(0, GL_RGB, getWindowWidth(), GL_RGB, GL_UNSIGNED_BYTE, nullptr); in testSetUp() 211 glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, getWindowWidth(), getWindowWidth(), in testSetUp() 452 const int w = getWindowWidth() - 1; in verifyAllMips() 647 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, getWindowWidth(), getWindowHeight(), 0, GL_RGB, in TEST_P() [all …]
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D | ViewportTest.cpp | 45 glScissor(0, getWindowHeight() / 2, getWindowWidth(), getWindowHeight() / 2); in runScissoredTest() 119 if (0 <= x && x < getWindowWidth() && 0 <= y && y < getWindowHeight()) in checkPixel() 140 glScissor(0, 0, getWindowWidth(), getWindowHeight()); in testSetUp() 141 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in testSetUp() 153 glViewport(0, 0, getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P() 162 glViewport(getWindowWidth() * 3 / 8, getWindowHeight() * 3 / 8, getWindowWidth() / 4, in TEST_P() 172 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P() 181 glViewport(-getWindowWidth() / 2, getWindowHeight() / 2, getWindowWidth(), getWindowHeight()); in TEST_P() 190 glViewport(0, 0, getWindowWidth() * 2, getWindowHeight() * 2); in TEST_P() 199 glViewport(-getWindowWidth() / 2, -getWindowHeight() / 2, getWindowWidth() * 2, in TEST_P() [all …]
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D | BlitFramebufferANGLETest.cpp | 95 glTexImage2D(GL_TEXTURE_2D, 0, format, getWindowWidth(), getWindowHeight(), 0, format, in testSetUp() 98 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8_OES, getWindowWidth(), in testSetUp() 113 glTexImage2D(GL_TEXTURE_2D, 0, format, getWindowWidth() / 2, getWindowHeight() / 2, 0, in testSetUp() 118 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8_OES, getWindowWidth() / 2, in testSetUp() 132 glTexImage2D(GL_TEXTURE_2D, 0, format, getWindowWidth(), getWindowHeight(), 0, format, in testSetUp() 144 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, getWindowWidth(), getWindowHeight(), 0, GL_RGB, in testSetUp() 156 glTexImage2D(GL_TEXTURE_2D, 0, format, getWindowWidth() * 2, getWindowHeight() * 2, 0, in testSetUp() 171 glTexImage2D(GL_TEXTURE_2D, 0, format, getWindowWidth(), getWindowHeight(), 0, format, in testSetUp() 176 glTexImage2D(GL_TEXTURE_2D, 0, format, getWindowWidth(), getWindowHeight(), 0, format, in testSetUp() 191 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 0, GL_RGBA, in testSetUp() [all …]
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D | BPTCCompressedTextureTest.cpp | 122 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, 0, GLColor::green, kPixelTolerance); in TEST_P() 123 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::green, in TEST_P() 144 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, 0, GLColor::green, kPixelTolerance); in TEST_P() 145 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::green, in TEST_P() 193 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, 0, GLColor::green, kPixelTolerance); in TEST_P() 194 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::green, in TEST_P() 297 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, 0, GLColor::green, kPixelTolerance); in TEST_P() 298 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::green, in TEST_P() 322 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, 0, GLColor::green, kPixelTolerance); in TEST_P() 323 EXPECT_PIXEL_COLOR_NEAR(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::green, in TEST_P() [all …]
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D | MaxTextureSizeTest.cpp | 122 std::vector<GLubyte> pixels(getWindowWidth() * getWindowHeight() * 4); in TEST_P() 123 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, &pixels[0]); in TEST_P() 127 for (int x = 1; x < getWindowWidth(); x++) in TEST_P() 129 const GLubyte *prevPixel = &pixels[0] + (((y - 1) * getWindowWidth() + (x - 1)) * 4); in TEST_P() 130 const GLubyte *curPixel = &pixels[0] + ((y * getWindowWidth() + x) * 4); in TEST_P() 194 std::vector<GLubyte> pixels(getWindowWidth() * getWindowHeight() * 4); in TEST_P() 195 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, &pixels[0]); in TEST_P() 199 for (int x = 1; x < getWindowWidth(); x++) in TEST_P() 201 const GLubyte *prevPixel = &pixels[0] + (((y - 1) * getWindowWidth() + (x - 1)) * 4); in TEST_P() 202 const GLubyte *curPixel = &pixels[0] + ((y * getWindowWidth() + x) * 4); in TEST_P() [all …]
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D | DrawBuffersTest.cpp | 68 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 0, GL_RGBA, in setupTest() 195 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, color) in verifyAttachment2DColor() 215 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, getColorForIndex(index)); in verifyAttachment3DOES() 221 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, getColorForIndex(index)); in verifyAttachmentLayer() 699 glTexImage3DOES(GL_TEXTURE_3D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 700 getWindowWidth(), 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 746 glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), getWindowWidth(), 786 glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 787 getWindowWidth(), 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 1096 glViewport(0, 0, getWindowWidth() / 2, getWindowHeight() / 2); in TEST_P() [all …]
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D | PbufferTest.cpp | 156 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue); in TEST_P() 172 EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 0, 0, 255, 255); in TEST_P() 210 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P() 225 EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 255, 0, 255, 255); in TEST_P() 280 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P() 295 EXPECT_PIXEL_NEAR(getWindowWidth() / 2, getWindowHeight() / 2, kLinearColor[0], kLinearColor[1], in TEST_P() 353 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P() 364 EXPECT_PIXEL_NEAR(getWindowWidth() / 2, getWindowHeight() / 2, kLinearColor[0], kLinearColor[1], in TEST_P() 372 EXPECT_PIXEL_NEAR(getWindowWidth() / 2, getWindowHeight() / 2, kSrgbColor[0], kSrgbColor[1], in TEST_P() 466 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P() [all …]
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D | ProvokingVertexTest.cpp | 66 glTexStorage2D(GL_TEXTURE_2D, 1, GL_R32I, getWindowWidth(), getWindowHeight()); in testSetUp() 184 GLfloat halfPixel = 1.0f / static_cast<GLfloat>(getWindowWidth()); in TEST_P() 221 std::vector<GLint> pixelBuffer(getWindowWidth() * getWindowHeight() * 4, 0); in TEST_P() 222 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA_INTEGER, GL_INT, in TEST_P() 237 static_cast<unsigned int>(centerX * static_cast<GLfloat>(getWindowWidth())); in TEST_P() 240 unsigned int pixelIndex = pixelY * getWindowWidth() + pixelX; in TEST_P() 270 std::vector<GLint> pixelBuffer(getWindowWidth() * getWindowHeight() * 4, 0); in TEST_P() 271 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA_INTEGER, GL_INT, in TEST_P() 293 static_cast<unsigned int>(centerX * static_cast<GLfloat>(getWindowWidth())); in TEST_P() 296 unsigned int pixelIndex = pixelY * getWindowWidth() + pixelX; in TEST_P()
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D | PixmapTest.cpp | 127 EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 0, 0, 255, 255); in TEST_P() 143 EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 0, 0, 255, 255); in TEST_P() 186 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P() 201 EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 255, 0, 255, 255); in TEST_P() 241 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P() 246 std::vector<unsigned int> pixelData(getWindowWidth() * getWindowHeight(), pixelValue); in TEST_P() 247 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 0, GL_RGBA, in TEST_P() 258 EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 255, 0, 255, 255); in TEST_P()
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D | SimpleOperationTest.cpp | 203 glScissor(getWindowWidth() / 4, getWindowHeight() / 4, getWindowWidth() / 2, in TEST_P() 215 EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::green); in TEST_P() 354 ASSERT_EQ(getWindowWidth(), getWindowHeight()); in TEST_P() 378 for (int x = 0; x < getWindowWidth(); x++) in TEST_P() 390 ASSERT_EQ(getWindowWidth(), getWindowHeight()); in TEST_P() 420 for (auto x = 0; x < getWindowWidth(); x++) in TEST_P() 432 ASSERT_EQ(getWindowWidth(), getWindowHeight()); in TEST_P() 456 const auto centerX = getWindowWidth() / 2; in TEST_P() 464 for (auto x = centerX, y = centerY - 1; x < getWindowWidth() && y >= 0; x++, y--) in TEST_P() 477 ASSERT_EQ(getWindowWidth(), getWindowHeight()); in testSetUp() [all …]
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D | WEBGLVideoTextureTest.cpp | 82 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::red); in TEST_P() 131 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::red); in TEST_P() 199 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::red); in TEST_P() 201 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::green); in TEST_P() 203 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::red); in TEST_P() 248 EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::red); in TEST_P()
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D | DepthStencilTest.cpp | 39 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 0, GL_RGBA, in testSetUp() 48 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, getWindowWidth(), in testSetUp() 64 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, getWindowWidth(), in testSetUp() 118 const int width = getWindowWidth(); in ensureColor() 168 const int w = getWindowWidth(); in prepareSingleEmulatedWithPacked() 361 glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT24, getWindowWidth(), getWindowHeight(), 0, in TEST_P() 372 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, getWindowWidth(), in TEST_P() 407 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, getWindowWidth(), getWindowHeight()); in TEST_P() 414 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, getWindowWidth(), getWindowHeight()); in TEST_P() 457 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, getWindowWidth(), getWindowHeight()); in TEST_P() [all …]
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D | LineLoopTest.cpp | 48 std::vector<GLubyte> pixels(getWindowWidth() * getWindowHeight() * 4); in checkPixels() 49 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, in checkPixels() 56 for (int x = 0; x < getWindowWidth(); x++) in checkPixels() 58 const GLubyte *pixel = &pixels[0] + ((y * getWindowWidth() + x) * 4); in checkPixels() 420 std::vector<GLColor> expectedPixels(getWindowWidth() * getWindowHeight()); in TEST_P() 421 std::vector<GLColor> renderedPixels(getWindowWidth() * getWindowHeight()); in TEST_P() 440 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 469 glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, in TEST_P() 474 for (int x = 0; x < getWindowWidth(); ++x) in TEST_P() 476 int idx = y * getWindowWidth() + x; in TEST_P()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
D | es31cDrawIndirectTests.cpp | 224 int getWindowWidth() in getWindowWidth() function in glcts::__anon6f00ce220111::DrawIndirectBase 236 width = std::min(getWindowWidth(), 16384); // Cap width to 16384 in getDataSize() 599 float rasterSizeX = 2.0f / static_cast<float>(getWindowWidth()); in PointsGen() 708 float jigX = 0.5f / getWindowWidth(); in TrianglesAdjacencyGen() 742 float jigX = 0.5f / getWindowWidth(); in TriangleStripAdjacencyGen() 2064 CColorArray bufferRef(getWindowWidth() * getWindowHeight(), tcu::Vec4(0.1f, 0.2f, 0.3f, 1.0f)); in Run() 2065 CColorArray bufferTest(getWindowWidth() * getWindowHeight(), tcu::Vec4(0.0f)); in Run() 2066 ReadPixelsFloat<api>(0, 0, getWindowWidth(), getWindowHeight(), &bufferTest[0]); in Run() 2069 …result.sub_result(BuffersCompare(bufferTest, getWindowWidth(), getWindowHeight(), bufferRef, getWi… in Run() 2253 CColorArray bufferRef1(getWindowWidth() / 2 * getWindowHeight() / 2, colors_instanced[0]); in Run() [all …]
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