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Searched refs:get_named_matrix_stack (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dmatrix.c50 get_named_matrix_stack(struct gl_context *ctx, GLenum mode, const char* caller) in get_named_matrix_stack() function
165 struct gl_matrix_stack *stack = get_named_matrix_stack(ctx, matrixMode, in _mesa_MatrixFrustumEXT()
246 struct gl_matrix_stack *stack = get_named_matrix_stack(ctx, matrixMode, in _mesa_MatrixOrthoEXT()
282 stack = get_named_matrix_stack(ctx, mode, "glMatrixMode"); in _mesa_MatrixMode()
360 struct gl_matrix_stack *stack = get_named_matrix_stack(ctx, matrixMode, in _mesa_MatrixPushEXT()
427 struct gl_matrix_stack *stack = get_named_matrix_stack(ctx, matrixMode, in _mesa_MatrixPopEXT()
482 stack = get_named_matrix_stack(ctx, matrixMode, "glMatrixLoadIdentityEXT"); in _mesa_MatrixLoadIdentityEXT()
552 get_named_matrix_stack(ctx, matrixMode, "glMatrixLoadfEXT"); in _mesa_MatrixLoadfEXT()
609 get_named_matrix_stack(ctx, matrixMode, "glMatrixMultfEXT"); in _mesa_MatrixMultfEXT()
658 get_named_matrix_stack(ctx, matrixMode, "glMatrixRotatefEXT"); in _mesa_MatrixRotatefEXT()
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