Searched refs:get_named_matrix_stack (Results 1 – 1 of 1) sorted by relevance
/third_party/mesa3d/src/mesa/main/ |
D | matrix.c | 50 get_named_matrix_stack(struct gl_context *ctx, GLenum mode, const char* caller) in get_named_matrix_stack() function 165 struct gl_matrix_stack *stack = get_named_matrix_stack(ctx, matrixMode, in _mesa_MatrixFrustumEXT() 246 struct gl_matrix_stack *stack = get_named_matrix_stack(ctx, matrixMode, in _mesa_MatrixOrthoEXT() 282 stack = get_named_matrix_stack(ctx, mode, "glMatrixMode"); in _mesa_MatrixMode() 360 struct gl_matrix_stack *stack = get_named_matrix_stack(ctx, matrixMode, in _mesa_MatrixPushEXT() 427 struct gl_matrix_stack *stack = get_named_matrix_stack(ctx, matrixMode, in _mesa_MatrixPopEXT() 482 stack = get_named_matrix_stack(ctx, matrixMode, "glMatrixLoadIdentityEXT"); in _mesa_MatrixLoadIdentityEXT() 552 get_named_matrix_stack(ctx, matrixMode, "glMatrixLoadfEXT"); in _mesa_MatrixLoadfEXT() 609 get_named_matrix_stack(ctx, matrixMode, "glMatrixMultfEXT"); in _mesa_MatrixMultfEXT() 658 get_named_matrix_stack(ctx, matrixMode, "glMatrixRotatefEXT"); in _mesa_MatrixRotatefEXT() [all …]
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