Searched refs:gfx10_ngg_writes_user_edgeflags (Results 1 – 2 of 2) sorted by relevance
121 !gfx10_ngg_writes_user_edgeflags(shader); in gfx10_ngg_export_prim_early()153 if (gfx10_ngg_writes_user_edgeflags(ctx->shader)) { in gfx10_ngg_build_export_prim()194 if (gfx10_ngg_writes_user_edgeflags(ctx->shader)) { in gfx10_ngg_build_export_prim()609 if (gfx10_ngg_writes_user_edgeflags(shader)) in ngg_nogs_vertex_size()1280 if (gfx10_ngg_writes_user_edgeflags(shader) || in gfx10_emit_ngg_culling_epilogue()1305 if (sel->so.num_outputs || gfx10_ngg_writes_user_edgeflags(ctx->shader)) in gfx10_emit_ngg_epilogue()1326 …if (info->output_semantic[i] == VARYING_SLOT_EDGE && gfx10_ngg_writes_user_edgeflags(ctx->shader))… in gfx10_emit_ngg_epilogue()1339 !sel->so.num_outputs && !gfx10_ngg_writes_user_edgeflags(ctx->shader) && in gfx10_emit_ngg_epilogue()1381 if (gfx10_ngg_writes_user_edgeflags(ctx->shader)) { in gfx10_emit_ngg_epilogue()1409 if (sel->so.num_outputs || gfx10_ngg_writes_user_edgeflags(ctx->shader)) in gfx10_emit_ngg_epilogue()
963 static inline bool gfx10_ngg_writes_user_edgeflags(struct si_shader *shader) in gfx10_ngg_writes_user_edgeflags() function