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Searched refs:gfx_descriptor_states (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_descriptors.c741 key->exists[i] = ctx->dd->gfx_descriptor_states[i].valid[type]; in populate_zds_key()
742 key->state[i] = ctx->dd->gfx_descriptor_states[i].state[type]; in populate_zds_key()
1636 if (!ctx->dd->gfx_descriptor_states[i].valid[type]) { in update_descriptor_state()
1637 ctx->dd->gfx_descriptor_states[i].state[type] = 0; in update_descriptor_state()
1641 … ctx->dd->gfx_descriptor_states[i].state[type] = update_descriptor_stage_state(ctx, i, type); in update_descriptor_state()
1642 ctx->dd->gfx_descriptor_states[i].valid[type] = has_usage; in update_descriptor_state()
1645 if (ctx->dd->gfx_descriptor_states[i].valid[type]) { in update_descriptor_state()
1649 …ctx->dd->descriptor_states[is_compute].state[type] = ctx->dd->gfx_descriptor_states[i].state[type]; in update_descriptor_state()
1652 …->dd->descriptor_states[is_compute].state[type] = XXH32(&ctx->dd->gfx_descriptor_states[i].state[t… in update_descriptor_state()
1712 ctx->dd->gfx_descriptor_states[shader].valid[type] = false; in zink_context_invalidate_descriptor_state()
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Dzink_descriptors.h116 …struct zink_descriptor_state gfx_descriptor_states[ZINK_SHADER_COUNT]; // keep incremental hashes … member