/third_party/gstreamer/gstplugins_base/gst-libs/gst/gl/ |
D | gstglshader.c | 211 const GstGLFuncs *gl = shader->context->gl_vtable; in _get_uniform_location() 461 if (shader->context->gl_vtable->IsProgram) in gst_gl_shader_detach_unlocked() 462 g_assert (shader->context->gl_vtable->IsProgram (shader-> in gst_gl_shader_detach_unlocked() 464 if (shader->context->gl_vtable->IsShader) in gst_gl_shader_detach_unlocked() 465 g_assert (shader->context->gl_vtable->IsShader (stage_handle)); in gst_gl_shader_detach_unlocked() 548 if (shader->context->gl_vtable->IsProgram) in gst_gl_shader_attach_unlocked() 549 g_assert (shader->context->gl_vtable->IsProgram (shader-> in gst_gl_shader_attach_unlocked() 551 if (shader->context->gl_vtable->IsShader) in gst_gl_shader_attach_unlocked() 552 g_assert (shader->context->gl_vtable->IsShader (stage_handle)); in gst_gl_shader_attach_unlocked() 655 gl = shader->context->gl_vtable; in gst_gl_shader_link() [all …]
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D | gstglquery.c | 110 return gl_query_type != 0 && context->gl_vtable->GenQueries != NULL; in _context_supports_query_type() 141 gl = context->gl_vtable; in gst_gl_query_init() 181 gl = query->context->gl_vtable; in gst_gl_query_unset() 257 gl = query->context->gl_vtable; in gst_gl_query_start() 286 gl = query->context->gl_vtable; in gst_gl_query_end() 315 gl = query->context->gl_vtable; in gst_gl_query_counter() 339 gl = query->context->gl_vtable; in gst_gl_query_result()
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D | gstglframebuffer.c | 142 const GstGLFuncs *gl = context->gl_vtable; in _delete_fbo_gl() 190 gl = context->gl_vtable; in gst_gl_framebuffer_new() 293 gl = fb->context->gl_vtable; in gst_gl_framebuffer_draw_to_texture() 337 gl = fb->context->gl_vtable; in gst_gl_framebuffer_bind() 357 gl = context->gl_vtable; in gst_gl_context_clear_framebuffer() 426 const GstGLFuncs *gl = fb->context->gl_vtable; in _attach_gl_memory() 443 const GstGLFuncs *gl = fb->context->gl_vtable; in _attach_renderbuffer() 556 ret = context->gl_vtable->CheckFramebufferStatus (fbo_target); in gst_gl_context_check_framebuffer_status()
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D | gstglbuffer.c | 56 #define HAVE_BUFFER_STORAGE(context) (context->gl_vtable->BufferStorage != NULL) 94 const GstGLFuncs *gl = gl_mem->mem.context->gl_vtable; in _gl_buffer_create() 178 const GstGLFuncs *gl = mem->mem.context->gl_vtable; in gst_gl_buffer_cpu_access() 240 const GstGLFuncs *gl = mem->mem.context->gl_vtable; in gst_gl_buffer_upload_cpu_write() 285 const GstGLFuncs *gl = mem->mem.context->gl_vtable; in _gl_buffer_map() 303 const GstGLFuncs *gl = mem->mem.context->gl_vtable; in _gl_buffer_unmap() 343 const GstGLFuncs *gl = src->mem.context->gl_vtable; in gst_gl_buffer_copy_buffer_sub_data() 420 const GstGLFuncs *gl = mem->mem.context->gl_vtable; in _gl_buffer_destroy()
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D | gstglsyncmeta.c | 59 const GstGLFuncs *gl = context->gl_vtable; in _default_set_sync_gl() 78 const GstGLFuncs *gl = context->gl_vtable; in _default_wait_gl() 89 const GstGLFuncs *gl = context->gl_vtable; in _default_wait_cpu_gl() 118 const GstGLFuncs *gl = context->gl_vtable; in _default_free_gl()
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D | gstgloverlaycompositor.c | 104 const GstGLFuncs *gl = context->gl_vtable; in gst_gl_composition_overlay_init_vertex_buffer() 164 const GstGLFuncs *gl = context->gl_vtable; in gst_gl_composition_overlay_free_vertex_buffer() 192 const GstGLFuncs *gl = overlay->context->gl_vtable; in gst_gl_composition_overlay_bind_vertex_buffer() 357 } else if (!overlay->context->gl_vtable->BlendFuncSeparate) { in gst_gl_composition_overlay_upload() 428 const GstGLFuncs *gl = overlay->context->gl_vtable; in gst_gl_composition_overlay_draw() 710 const GstGLFuncs *gl = compositor->context->gl_vtable; in gst_gl_overlay_compositor_draw_overlays()
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D | gstglfilter.c | 211 const GstGLFuncs *gl = context->gl_vtable; in gst_gl_filter_gl_stop() 843 if (context->gl_vtable->FenceSync) in gst_gl_filter_propose_allocation() 1109 GstGLFuncs *gl = context->gl_vtable; in _draw_with_shader_cb() 1179 const GstGLFuncs *gl = context->gl_vtable; in _bind_buffer() 1202 const GstGLFuncs *gl = context->gl_vtable; in _unbind_buffer() 1226 GstGLFuncs *gl = context->gl_vtable; in gst_gl_filter_draw_fullscreen_quad()
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D | gstglsl.c | 626 GstGLFuncs *gl = context->gl_vtable; in _gst_glsl_funcs_fill() 962 return es2 && context->gl_vtable->GetShaderPrecisionFormat; in gst_gl_context_supports_precision() 989 context->gl_vtable->GetShaderPrecisionFormat (GL_VERTEX_SHADER, GL_HIGH_FLOAT, in gst_gl_context_supports_precision_highp() 991 context->gl_vtable->GetShaderPrecisionFormat (GL_FRAGMENT_SHADER, in gst_gl_context_supports_precision_highp()
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D | gstglcontext.c | 292 context->gl_vtable = g_slice_alloc0 (sizeof (GstGLFuncs)); in gst_gl_context_init() 736 if (context->gl_vtable) { in gst_gl_context_finalize() 737 g_slice_free (GstGLFuncs, context->gl_vtable); in gst_gl_context_finalize() 738 context->gl_vtable = NULL; in gst_gl_context_finalize() 1105 gl = context->gl_vtable; in _create_context_info() 1187 const GstGLFuncs *gl = context->gl_vtable; in _build_extension_string() 1479 gl = context->gl_vtable; in gst_gl_context_fill_info()
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/third_party/gstreamer/gstplugins_base/tests/check/libs/ |
D | gstglcontext.c | 107 GstGLFuncs *gl = context->gl_vtable; in deinit() 120 GstGLFuncs *gl = context->gl_vtable; in clear_tex() 143 const GstGLFuncs *gl = context->gl_vtable; in _bind_buffer() 163 const GstGLFuncs *gl = context->gl_vtable; in _unbind_buffer() 176 const GstGLFuncs *gl = context->gl_vtable; in init_blit() 212 const GstGLFuncs *gl = context->gl_vtable; in deinit_blit() 231 const GstGLFuncs *gl = context->gl_vtable; in blit_tex() 346 fail_if (wrapped_context->gl_vtable->TexImage2D != NULL); in check_wrapped() 350 fail_if (wrapped_context->gl_vtable->TexImage2D == NULL); in check_wrapped()
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D | gstglupload.c | 93 GLuint error = context->gl_vtable->GetError (); in _check_gl_error() 115 const GstGLFuncs *gl = context->gl_vtable; in _bind_buffer() 135 const GstGLFuncs *gl = context->gl_vtable; in _unbind_buffer() 147 const GstGLFuncs *gl = context->gl_vtable; in init() 207 const GstGLFuncs *gl = context->gl_vtable; in deinit() 232 const GstGLFuncs *gl = context->gl_vtable; in blit_tex()
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/third_party/gstreamer/gstplugins_base/ext/gl/ |
D | gstglfiltercube.c | 285 const GstGLFuncs *gl = base_filter->context->gl_vtable; in gst_gl_filter_cube_gl_stop() 402 const GstGLFuncs *gl = GST_GL_BASE_FILTER (cube_filter)->context->gl_vtable; in _bind_buffer() 428 const GstGLFuncs *gl = GST_GL_BASE_FILTER (cube_filter)->context->gl_vtable; in _unbind_buffer() 442 GstGLFuncs *gl = GST_GL_BASE_FILTER (filter)->context->gl_vtable; in _callback()
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D | gstglfilterglass.c | 273 GstGLFuncs *gl = GST_GL_BASE_FILTER (filter)->context->gl_vtable; in gst_gl_filter_glass_draw_background_gradient() 314 GstGLFuncs *gl = GST_GL_BASE_FILTER (filter)->context->gl_vtable; in gst_gl_filter_glass_draw_video_plane() 365 GstGLFuncs *gl = GST_GL_BASE_FILTER (filter)->context->gl_vtable; in gst_gl_filter_glass_callback()
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D | gstglmosaic.c | 253 const GstGLFuncs *gl = context->gl_vtable; in _bind_buffer() 275 const GstGLFuncs *gl = context->gl_vtable; in _unbind_buffer() 290 GstGLFuncs *gl = GST_GL_BASE_MIXER (mixer)->context->gl_vtable; in gst_gl_mosaic_callback()
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D | gstgldifferencematte.c | 351 const GstGLFuncs *gl = GST_GL_BASE_FILTER (filter)->context->gl_vtable; in gst_gl_differencematte_diff() 376 const GstGLFuncs *gl = GST_GL_BASE_FILTER (filter)->context->gl_vtable; in gst_gl_differencematte_hblur() 400 const GstGLFuncs *gl = GST_GL_BASE_FILTER (filter)->context->gl_vtable; in gst_gl_differencematte_vblur() 424 const GstGLFuncs *gl = GST_GL_BASE_FILTER (filter)->context->gl_vtable; in gst_gl_differencematte_interp()
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D | caopengllayersink.m | 773 if (ca_sink->context->gl_vtable->FenceSync) 810 const GstGLFuncs *gl = ca_sink->context->gl_vtable; 830 const GstGLFuncs *gl = ca_sink->context->gl_vtable; 843 const GstGLFuncs *gl = ca_sink->context->gl_vtable; 890 const GstGLFuncs *gl = ca_sink->context->gl_vtable; 919 const GstGLFuncs *gl = ca_sink->context->gl_vtable; 964 gl = ca_sink->context->gl_vtable;
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D | gltestsrc.c | 129 const GstGLFuncs *gl = context->gl_vtable; in _bind_buffer() 155 const GstGLFuncs *gl = context->gl_vtable; in _unbind_buffer() 173 const GstGLFuncs *gl = context->gl_vtable; in _src_shader_init() 213 gl = src->base.context->gl_vtable; in _src_shader_fill_bound_fbo() 238 const GstGLFuncs *gl = src->base.context->gl_vtable; in _src_shader_deinit() 614 const GstGLFuncs *gl = src->base.context->gl_vtable; in _src_uni_color_fill_bound_fbo()
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D | gstglvideomixer.c | 845 context->gl_vtable->DeleteBuffers (1, pBuffer); in _del_buffer() 1162 const GstGLFuncs *gl = GST_GL_BASE_MIXER (agg)->context->gl_vtable; in _reset_pad_gl() 1176 const GstGLFuncs *gl = GST_GL_BASE_MIXER (video_mixer)->context->gl_vtable; in _reset_gl() 1269 const GstGLFuncs *gl = GST_GL_BASE_MIXER (mixer)->context->gl_vtable; in _init_vbo_indices() 1283 const GstGLFuncs *gl = GST_GL_BASE_MIXER (mixer)->context->gl_vtable; in _draw_checker_background() 1347 const GstGLFuncs *gl = GST_GL_BASE_MIXER (mixer)->context->gl_vtable; in _draw_background() 1431 const GstGLFuncs *gl = GST_GL_BASE_MIXER (video_mixer)->context->gl_vtable; in _set_blend_state() 1496 GstGLFuncs *gl = GST_GL_BASE_MIXER (mixer)->context->gl_vtable; in gst_gl_video_mixer_callback()
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/third_party/gstreamer/gstplugins_good/ext/gtk/ |
D | gtkgstglwidget.c | 91 const GstGLFuncs *gl = priv->context->gl_vtable; in gtk_gst_gl_widget_bind_buffer() 111 const GstGLFuncs *gl = priv->context->gl_vtable; in gtk_gst_gl_widget_unbind_buffer() 123 const GstGLFuncs *gl = priv->context->gl_vtable; in gtk_gst_gl_widget_init_redisplay() 229 const GstGLFuncs *gl = priv->context->gl_vtable; in _redraw_texture() 316 const GstGLFuncs *gl = context->gl_vtable; in _draw_black() 401 const GstGLFuncs *gl = priv->other_context->gl_vtable; in _reset_gl()
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/third_party/gstreamer/gstplugins_good/ext/qt/ |
D | qtwindow.cc | 194 gl = context->gl_vtable; in afterRendering() 293 gl = this->priv->other_context->gl_vtable; in onSceneGraphInitialized() 313 gl = this->priv->other_context->gl_vtable; in onSceneGraphInvalidated()
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/third_party/gstreamer/gstplugins_bad/sys/applemedia/ |
D | iosurfaceglmemory.c | 49 const GstGLFuncs *gl = context->gl_vtable; in _io_surface_gl_memory_create() 213 GstGLFuncs *gl = context->gl_vtable; in _io_surface_gl_memory_set_surface()
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/third_party/gstreamer/gstplugins_base/tests/examples/gl/sdl/ |
D | sdlshare.c | 155 const GstGLFuncs *gl = sdl_context->gl_vtable; in InitGL() 267 const GstGLFuncs *gl = sdl_context->gl_vtable; in DeinitGL() 288 const GstGLFuncs *gl = sdl_context->gl_vtable; in DrawGLScene()
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/third_party/gstreamer/gstplugins_base/ext/gl/effects/ |
D | gstgleffectglow.c | 32 const GstGLFuncs *gl = GST_GL_BASE_FILTER (effects)->context->gl_vtable; in gst_gl_effects_glow()
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D | gstgleffectrgbtocurve.c | 34 const GstGLFuncs *gl = context->gl_vtable; in gst_gl_effects_rgb_to_curve()
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D | gstgleffectlumatocurve.c | 34 const GstGLFuncs *gl = context->gl_vtable; in gst_gl_effects_luma_to_curve()
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