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Searched refs:glsl_compute_version_string (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dglsl_parser_extras.h63 glsl_compute_version_string(void *mem_ctx, bool is_es, unsigned version);
93 return glsl_compute_version_string(this, this->es_shader, in get_version_string()
Dglsl_parser_extras.cpp48 glsl_compute_version_string(void *mem_ctx, bool is_es, unsigned version) in glsl_compute_version_string() function
369 = glsl_compute_version_string(this, false, required_glsl_version); in check_version()
371 = glsl_compute_version_string(this, true, required_glsl_es_version); in check_version()