Searched refs:glsl_compute_version_string (Results 1 – 2 of 2) sorted by relevance
/third_party/mesa3d/src/compiler/glsl/ |
D | glsl_parser_extras.h | 63 glsl_compute_version_string(void *mem_ctx, bool is_es, unsigned version); 93 return glsl_compute_version_string(this, this->es_shader, in get_version_string()
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D | glsl_parser_extras.cpp | 48 glsl_compute_version_string(void *mem_ctx, bool is_es, unsigned version) in glsl_compute_version_string() function 369 = glsl_compute_version_string(this, false, required_glsl_version); in check_version() 371 = glsl_compute_version_string(this, true, required_glsl_es_version); in check_version()
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