Home
last modified time | relevance | path

Searched refs:glsl_cs (Results 1 – 12 of 12) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gles31/
Des31cComputeShaderTests.cpp506 const char* const glsl_cs = in Setup() local
509 m_program = CreateComputeProgram(glsl_cs); in Setup()
1511 const char* const glsl_cs = NL in Run() local
1537 m_program = CreateComputeProgram(glsl_cs); in Run()
1999 const char* const glsl_cs = in Run() local
2012 m_program = CreateComputeProgram(glsl_cs); in Run()
2345 const char* const glsl_cs = in Run() local
2356 m_program = CreateComputeProgram(glsl_cs); in Run()
2470 const char* const glsl_cs = NL in Run() local
2488 m_program = CreateComputeProgram(glsl_cs); in Run()
[all …]
Des31cShaderAtomicCountersTests.cpp942 const char* const glsl_cs = NL in Run() local
950 prog_ = CreateComputeProgram(glsl_cs); in Run()
1389 const char* glsl_cs = in Run() local
1407 prog_ = CreateComputeProgram(glsl_cs); in Run()
1537 const char* glsl_cs = in Run() local
1543 prog_ = CreateComputeProgram(glsl_cs); in Run()
2279 const char* glsl_cs = NL in Run() local
2295 prog_ = CreateComputeProgram(glsl_cs); in Run()
2828 const char* glsl_cs = in Run() local
2835 prog_ = CreateComputeProgram(glsl_cs); in Run()
[all …]
Des31cShaderStorageBufferObjectTests.cpp557 …const char* const glsl_cs = NL "layout(local_size_x = 1) in;" NL "buffer Buffer {" NL " int resul… in Run() local
559 m_program = CreateProgramCS(glsl_cs); in Run()
1009 const char* const glsl_cs[kCount] = { in Run() local
1068 if (!RunIteration(glsl_cs[i])) in Run()
2329 const char* const glsl_cs = in Run() local
2353 m_program = CreateProgramCS(glsl_cs); in Run()
2556 const char* const glsl_cs = in Run() local
2563 m_program = CreateProgramCS(glsl_cs); in Run()
2763 const char* const glsl_cs = in Run() local
2770 m_program = CreateProgramCS(glsl_cs); in Run()
[all …]
Des31cShaderImageSizeTests.cpp481 const char* const glsl_cs = cs.c_str(); in Run() local
484 m_program[0] = glCreateShaderProgramv(GL_COMPUTE_SHADER, 1, &glsl_cs); in Run()
489 m_program[0] = CreateComputeProgram(glsl_cs); in Run()
Des31cShaderImageLoadStoreTests.cpp4204 const char* const glsl_cs = in Run() local
4210 c_program = CreateComputeProgram(glsl_cs, true); in Run()
4437 const char* const glsl_cs = in Run() local
4446 c_program = CreateComputeProgram(glsl_cs); in Run()
4521 const char* const glsl_cs = NL in Setup() local
4526 c_program = CreateComputeProgram(glsl_cs); in Setup()
4601 const char* const glsl_cs = in Setup() local
4607 m_program = CreateComputeProgram(glsl_cs); in Setup()
4883 const char* const glsl_cs = NL in Run() local
4890 c_program = CreateComputeProgram(glsl_cs); in Run()
[all …]
Des31cProgramInterfaceQueryTests.cpp1787 const char* const glsl_cs = "layout(local_size_x = 1, local_size_y = 1) in; \n" in Run() local
1806 GLuint program = CreateComputeProgram(glsl_cs); in Run()
1938 const char* const glsl_cs = "layout(local_size_x = 1, local_size_y = 1) in; \n" in Run() local
1955 GLuint program = CreateComputeProgram(glsl_cs); in Run()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cComputeShaderTests.cpp503 const char* const glsl_cs = in Setup() local
506 m_program = CreateComputeProgram(glsl_cs); in Setup()
1572 const char* const glsl_cs = in Run() local
1587 m_program = CreateComputeProgram(glsl_cs); in Run()
1751 const char* const glsl_cs = NL in Run() local
1776 m_program = CreateComputeProgram(glsl_cs); in Run()
2373 const char* const glsl_cs = in Run() local
2386 m_program = CreateComputeProgram(glsl_cs); in Run()
2711 const char* const glsl_cs = in Run() local
2722 m_program = CreateComputeProgram(glsl_cs); in Run()
[all …]
Dgl4cES31CompatibilityShaderStorageBufferObjectTests.cpp560 …const char* const glsl_cs = NL "layout(local_size_x = 1) in;" NL "buffer Buffer {" NL " int resul… in Run() local
562 m_program = CreateProgramCS(glsl_cs); in Run()
1008 const char* const glsl_cs[kCount] = { in Run() local
1067 if (!RunIteration(glsl_cs[i])) in Run()
2329 const char* const glsl_cs = in Run() local
2353 m_program = CreateProgramCS(glsl_cs); in Run()
2546 const char* const glsl_cs = in Run() local
2553 m_program = CreateProgramCS(glsl_cs); in Run()
2749 const char* const glsl_cs = in Run() local
2756 m_program = CreateProgramCS(glsl_cs); in Run()
[all …]
Dgl4cShaderStorageBufferObjectTests.cpp710 …const char* const glsl_cs = NL "layout(local_size_x = 1) in;" NL "buffer Buffer {" NL " int resul… in Run() local
712 m_program = CreateProgramCS(glsl_cs); in Run()
2398 const char* const glsl_cs = in Run() local
2421 m_program = CreateProgramCS(glsl_cs); in Run()
2791 const char* const glsl_cs = in Run() local
2798 m_program = CreateProgramCS(glsl_cs); in Run()
2993 const char* const glsl_cs = in Run() local
3000 m_program = CreateProgramCS(glsl_cs); in Run()
5156 const char* const glsl_cs = in Run() local
5161 m_program = CreateProgramCS(glsl_cs); in Run()
[all …]
Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp4236 const char* const glsl_cs = in Run() local
4242 c_program = CreateComputeProgram(glsl_cs, true); in Run()
4467 const char* const glsl_cs = in Run() local
4476 c_program = CreateComputeProgram(glsl_cs); in Run()
4551 const char* const glsl_cs = NL in Setup() local
4556 c_program = CreateComputeProgram(glsl_cs); in Setup()
4632 const char* const glsl_cs = in Setup() local
4638 m_program = CreateComputeProgram(glsl_cs); in Setup()
4916 const char* const glsl_cs = NL in Run() local
4923 c_program = CreateComputeProgram(glsl_cs); in Run()
[all …]
Dgl4cShaderAtomicCountersTests.cpp3929 const char* const glsl_cs = in Run() local
3937 prog_ = CreateComputeProgram(glsl_cs); in Run()
4373 const char* const glsl_cs = in Run() local
4380 m_csp = glCreateShaderProgramv(GL_COMPUTE_SHADER, 1, &glsl_cs); in Run()
4478 const char* const glsl_cs = NL in Run() local
4499 prog_ = CreateComputeProgram(glsl_cs); in Run()
Dgl4cShaderImageSizeTests.cpp671 const char* const glsl_cs = cs.c_str(); in Run() local
672 m_program[0] = glCreateShaderProgramv(GL_COMPUTE_SHADER, 1, &glsl_cs); in Run()