Home
last modified time | relevance | path

Searched refs:groundColor (Results 1 – 7 of 7) sorted by relevance

/third_party/wayland-ivi-extension/ivi-layermanagement-examples/EGLWLMockNavigation/src/
DMockNavi.cpp112 vec4f groundColor(0.8, 0.8, 0.6, 1.0); in generateCity() local
115 Ground* ground = new Ground(position, size, groundColor, pShader); in generateCity()
/third_party/skia/third_party/externals/tint/test/bug/tint/
D949.wgsl.expected.spvasm91 OpName %groundColor "groundColor"
496 %groundColor = OpFunctionParameter %_ptr_Function_v3float
513 %277 = OpLoad %v3float %groundColor
D949.wgsl.expected.glsl135 …ghtData, inout vec3 diffuseColor, inout vec3 specularColor, inout vec3 groundColor, inout float gl…
143 vec3 x_220 = groundColor;
D949.wgsl.expected.hlsl118 …a, inout float3 diffuseColor, inout float3 specularColor, inout float3 groundColor, inout float gl…
126 const float3 x_220 = groundColor;
D949.wgsl169 … : ptr<function, vec3<f32>>, specularColor : ptr<function, vec3<f32>>, groundColor : ptr<function,…
177 let x_220 : vec3<f32> = *(groundColor);
D949.wgsl.expected.wgsl168 … : ptr<function, vec3<f32>>, specularColor : ptr<function, vec3<f32>>, groundColor : ptr<function,…
176 let x_220 : vec3<f32> = *(groundColor);
D949.wgsl.expected.msl157 …diffuseColor, thread float3* const specularColor, thread float3* const groundColor, thread float* …
165 float3 const x_220 = *(groundColor);