Searched refs:groundColor (Results 1 – 7 of 7) sorted by relevance
/third_party/wayland-ivi-extension/ivi-layermanagement-examples/EGLWLMockNavigation/src/ |
D | MockNavi.cpp | 112 vec4f groundColor(0.8, 0.8, 0.6, 1.0); in generateCity() local 115 Ground* ground = new Ground(position, size, groundColor, pShader); in generateCity()
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/third_party/skia/third_party/externals/tint/test/bug/tint/ |
D | 949.wgsl.expected.spvasm | 91 OpName %groundColor "groundColor" 496 %groundColor = OpFunctionParameter %_ptr_Function_v3float 513 %277 = OpLoad %v3float %groundColor
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D | 949.wgsl.expected.glsl | 135 …ghtData, inout vec3 diffuseColor, inout vec3 specularColor, inout vec3 groundColor, inout float gl… 143 vec3 x_220 = groundColor;
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D | 949.wgsl.expected.hlsl | 118 …a, inout float3 diffuseColor, inout float3 specularColor, inout float3 groundColor, inout float gl… 126 const float3 x_220 = groundColor;
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D | 949.wgsl | 169 … : ptr<function, vec3<f32>>, specularColor : ptr<function, vec3<f32>>, groundColor : ptr<function,… 177 let x_220 : vec3<f32> = *(groundColor);
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D | 949.wgsl.expected.wgsl | 168 … : ptr<function, vec3<f32>>, specularColor : ptr<function, vec3<f32>>, groundColor : ptr<function,… 176 let x_220 : vec3<f32> = *(groundColor);
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D | 949.wgsl.expected.msl | 157 …diffuseColor, thread float3* const specularColor, thread float3* const groundColor, thread float* … 165 float3 const x_220 = *(groundColor);
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