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Searched refs:gs_body (Results 1 – 13 of 13) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderPoints.hpp95 const char* gs_body; member
112 gs_body = NULL; in _test_descriptor()
DesextcTessellationShaderXFB.cpp315 const char* gs_body = "${VERSION}\n" in initTest() local
338 shaderSourceSpecialized(m_gs_id, 1 /* count */, &gs_body); in initTest()
343 &gs_body, 1, /* n_varyings */ in initTest()
515 const char* src[] = { fs_body, gs_body, tc_body, te_body, vs_body }; in initTest()
DesextcTessellationShaderPoints.cpp217 pass_fs_gs_tes_vs.gs_body = "${VERSION}\n" in initTest()
495 if (test.gs_body != NULL) in iterate()
522 &test.gs_body, test.tes_id, test.tes_id ? 1 : 0, &test.tes_body, test.tcs_id, in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl3cCullDistanceTests.hpp51 const glw::GLchar* fs_body, const glw::GLchar* gs_body, const glw::GLchar* tc_body,
Dgl3cCommonBugsTests.cpp2568 std::string gs_body; in runPipelineObjectValidationTestMode() local
2587 { &gs_body, &m_gs_po_id, SHADER_STAGE_GEOMETRY, GL_GEOMETRY_SHADER_BIT, GL_GEOMETRY_SHADER }, in runPipelineObjectValidationTestMode()
2600 …tionProperties(context_type, iteration, &min_context_type, &used_shader_stages, &gs_body, &tc_body, in runPipelineObjectValidationTestMode()
2759 std::string gs_body; in runSeparateShaderTestMode() local
2772 { &gs_body, &m_gs_id, SHADER_STAGE_GEOMETRY, GL_GEOMETRY_SHADER_BIT, GL_GEOMETRY_SHADER }, in runSeparateShaderTestMode()
2781 …tionProperties(context_type, iteration, &min_context_type, &used_shader_stages, &gs_body, &tc_body, in runSeparateShaderTestMode()
2864 << ((gs_body.length() > 0) ? gs_body : "[not used]") in runSeparateShaderTestMode()
Dgl4cPipelineStatisticsQueryTests.cpp1706 const char* gs_body, const char* tc_body, in buildProgram() argument
1718 DE_ASSERT((cs_body != DE_NULL && (fs_body == DE_NULL && gs_body == DE_NULL && tc_body == DE_NULL && in buildProgram()
1720 (cs_body == DE_NULL && (fs_body != DE_NULL || gs_body != DE_NULL || tc_body != DE_NULL || in buildProgram()
1743 if (gs_body != DE_NULL) in buildProgram()
1786 &gs_body, DE_NULL); /* length */ in buildProgram()
3957 std::string gs_body; in executeTest() local
3972 gs_body = PipelineStatisticsQueryUtilities::buildGeometryShaderBody( in executeTest()
3977 gs_body = PipelineStatisticsQueryUtilities::buildGeometryShaderBody( in executeTest()
3982 PipelineStatisticsQueryUtilities::dummy_fs_code, gs_body.c_str(), DE_NULL, /* tc_body */ in executeTest()
Dgl4cShaderSubroutineTests.cpp832 const std::string& te_body, const std::string& gs_body, const std::string& fs_body, in buildProgram() argument
890 const char* gs_body_raw_ptr = gs_body.c_str(); in buildProgram()
7035 std::string gs_body = getGeometryShaderBody(n_id); in initTest() local
7036 const char* gs_body_raw_ptr = gs_body.c_str(); in initTest()
8214 const std::string gs_body = getShaderBody(Utils::SHADER_STAGE_GEOMETRY, n_id); in initTest() local
8219 …if (!Utils::buildProgram(gl, vs_body, tc_body, te_body, gs_body, fs_body, DE_NULL, /* xfb_varyings… in initTest()
8235 const char* gs_body_raw_ptr = gs_body.c_str(); in initTest()
9245 std::string gs_body = getGeometryShaderBody(); in initTest() local
9250 …if (!Utils::buildProgram(gl, vs_body, tc_body, te_body, gs_body, fs_body, DE_NULL, /* xfb_varyings… in initTest()
10394 const std::string gs_body = getGeometryShaderBody(referencing_stage); in executeTestCase() local
[all …]
Dgl3cCullDistanceTests.cpp70 const glw::GLchar* gs_body, const glw::GLchar* tc_body, in buildProgram() argument
83 { GL_GEOMETRY_SHADER, gs_body, 0 }, { GL_TESS_CONTROL_SHADER, tc_body, 0 }, in buildProgram()
746 std::string gs_body = gs_body_template; in iterate() local
816 { &gs_body, GL_GEOMETRY_SHADER }, { &tc_body, GL_TESS_CONTROL_SHADER }, in iterate()
916 …current_stage.use_fs ? fs_body.c_str() : DE_NULL, current_stage.use_gs ? gs_body.c_str() : DE_NULL, in iterate()
Dgl4cPipelineStatisticsQueryTests.hpp413 …void buildProgram(const char* cs_body, const char* fs_body, const char* gs_body, const char* tc_bo…
Dgl4cShaderSubroutineTests.hpp247 const std::string& te_body, const std::string& gs_body, const std::string& fs_body,
1354 std::string gs_body; member
Dgl4cTextureViewTests.cpp5261 const char* gs_body = "#version 400\n" in initIterationSpecificProgramObject() local
5332 std::string gs_string = gs_body; in initIterationSpecificProgramObject()
5766 static const char* gs_body = "#version 400\n" in initPerSampleFillerProgramObject() local
5795 gl.shaderSource(m_per_sample_filler_gs_id, 1 /* count */, &gs_body, DE_NULL /* length */); in initPerSampleFillerProgramObject()
Dgl4cGPUShaderFP64Tests.cpp6270 const char* gs_body = "#version 400\n" in initProgramObjects() local
6315 gl.shaderSource(m_gs_id, 1 /* count */, &gs_body, DE_NULL /* length */); in initProgramObjects()
8860 std::string gs_body = getGeometryShaderBody(variables); in buildTestProgram() local
8877 if (!compileShader(m_gs_id, gs_body)) in buildTestProgram()
8961 m_current_gs_body = gs_body; in buildTestProgram()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/draw_elements_base_vertex/
DesextcDrawElementsBaseVertexTests.cpp1255 std::string gs_body = specializeShader(1, &functional_gs_code); in setUpFunctionalTestObjects() local
1273 std::string* bodies[] = { &fs_body, &gs_body, &tc_body, &te_body, &vs_body }; in setUpFunctionalTestObjects()
1372 use_geometry_shader_stage ? gs_body.c_str() : DE_NULL); in setUpFunctionalTestObjects()