Searched refs:gst_d3d11_device_get_device_context_handle (Results 1 – 15 of 15) sorted by relevance
139 context_handle = gst_d3d11_device_get_device_context_handle (device); in GST_START_TEST()152 gst_d3d11_device_get_device_context_handle (device_clone); in GST_START_TEST()
76 ID3D11DeviceContext * gst_d3d11_device_get_device_context_handle (GstD3D11Device * device);
327 gst_d3d11_device_get_device_context_handle (dmem->device); in gst_d3d11_memory_map_cpu_access()351 device_context = gst_d3d11_device_get_device_context_handle (dmem->device); in gst_d3d11_memory_upload()367 device_context = gst_d3d11_device_get_device_context_handle (dmem->device); in gst_d3d11_memory_download()443 gst_d3d11_device_get_device_context_handle (dmem->device); in gst_d3d11_memory_unmap_cpu_access()1263 gst_d3d11_device_get_device_context_handle (device); in gst_d3d11_memory_copy()
1281 gst_d3d11_device_get_device_context_handle (GstD3D11Device * device) in gst_d3d11_device_get_device_context_handle() function
470 gst_d3d11_device_get_device_context_handle (device); in gst_d3d11_window_dummy_release_shared_handle()489 gst_d3d11_device_get_device_context_handle (device); in gst_d3d11_window_dummy_release_shared_handle()
147 context_handle = gst_d3d11_device_get_device_context_handle (device); in gst_d3d11_composition_overlay_new()339 context_handle = gst_d3d11_device_get_device_context_handle (device); in gst_d3d11_overlay_compositor_setup_shader()
367 gst_d3d11_device_get_device_context_handle (device); in DrawMouse()544 context_handle = gst_d3d11_device_get_device_context_handle (device); in CopyToTexture()990 gst_d3d11_device_get_device_context_handle (device_); in CopyMove()1180 gst_d3d11_device_get_device_context_handle (device_); in CopyDirty()1314 gst_d3d11_device_get_device_context_handle (device_); in ProcessMonoMask()
365 context = gst_d3d11_device_get_device_context_handle (quad->device); in gst_d3d11_draw_quad_unlocked()
1498 context_handle = gst_d3d11_device_get_device_context_handle (device); in gst_d3d11_color_convert_setup_shader()1990 context_handle = gst_d3d11_device_get_device_context_handle (self->device); in gst_d3d11_converter_update_vertex_buffer()2132 gst_d3d11_device_get_device_context_handle (converter->device); in gst_d3d11_converter_convert_unlocked()
1620 context_handle = gst_d3d11_device_get_device_context_handle (device); in create_shader_output_resource()2012 gst_d3d11_device_get_device_context_handle (bfilter->device); in gst_d3d11_base_convert_transform_using_processor()2048 context_handle = gst_d3d11_device_get_device_context_handle (device); in gst_d3d11_base_convert_transform()
1409 gst_d3d11_device_get_device_context_handle (self->device); in copy_to_system()1489 gst_d3d11_device_get_device_context_handle (self->device); in copy_to_d3d11()
2100 context_handle = gst_d3d11_device_get_device_context_handle (self->device); in gst_d3d11_compositor_create_checker_quad()2250 gst_d3d11_device_get_device_context_handle (self->device); in gst_d3d11_compositor_draw_background()
774 device_context = gst_d3d11_device_get_device_context_handle (device); in gst_d3d11_buffer_copy_into()
2247 context_handle = gst_d3d11_device_get_device_context_handle (device); in gst_d3d11_deinterlace_register()
1074 context_handle = gst_d3d11_device_get_device_context_handle (dmem->device); in gst_mf_video_enc_create_input_sample_d3d11()