Searched refs:gst_d3d11_device_unlock (Results 1 – 19 of 19) sorted by relevance
227 gst_d3d11_device_unlock (device); in gst_d3d11_composition_overlay_new()278 gst_d3d11_device_unlock (device); in gst_d3d11_composition_overlay_new()420 gst_d3d11_device_unlock (device); in gst_d3d11_overlay_compositor_setup_shader()436 gst_d3d11_device_unlock (device); in gst_d3d11_overlay_compositor_setup_shader()617 gst_d3d11_device_unlock (compositor->device); in gst_d3d11_overlay_compositor_draw()
380 gst_d3d11_device_unlock (window->device); in gst_d3d11_window_on_resize_default()752 gst_d3d11_device_unlock (window->device); in gst_d3d11_window_prepare_default()766 gst_d3d11_device_unlock (window->device); in gst_d3d11_window_prepare_default()1020 gst_d3d11_device_unlock (window->device); in gst_d3d11_window_render()1059 gst_d3d11_device_unlock (window->device); in gst_d3d11_window_render_on_shared_handle()1074 gst_d3d11_device_unlock (window->device); in gst_d3d11_window_render_on_shared_handle()1110 gst_d3d11_device_unlock (window->device); in gst_d3d11_window_unlock_stop()
1579 gst_d3d11_device_unlock (device); in gst_d3d11_color_convert_setup_shader()1587 gst_d3d11_device_unlock (device); in gst_d3d11_color_convert_setup_shader()1619 gst_d3d11_device_unlock (device); in gst_d3d11_color_convert_setup_shader()1628 gst_d3d11_device_unlock (device); in gst_d3d11_color_convert_setup_shader()1687 gst_d3d11_device_unlock (device); in gst_d3d11_color_convert_setup_shader()1698 gst_d3d11_device_unlock (device); in gst_d3d11_color_convert_setup_shader()1743 gst_d3d11_device_unlock (device); in gst_d3d11_color_convert_setup_shader()2081 gst_d3d11_device_unlock (converter->device); in gst_d3d11_converter_convert()2251 gst_d3d11_device_unlock (converter->device); in gst_d3d11_converter_update_src_rect()2273 gst_d3d11_device_unlock (converter->device); in gst_d3d11_converter_update_dest_rect()[all …]
991 gst_d3d11_device_unlock (self->device); in gst_d3d11_decoder_open()999 gst_d3d11_device_unlock (self->device); in gst_d3d11_decoder_open()1167 gst_d3d11_device_unlock (decoder->device); in gst_d3d11_decoder_decode_frame()1284 gst_d3d11_device_unlock (decoder->device); in gst_d3d11_decoder_decode_frame()1288 gst_d3d11_device_unlock (decoder->device); in gst_d3d11_decoder_decode_frame()1294 gst_d3d11_device_unlock (decoder->device); in gst_d3d11_decoder_decode_frame()1435 gst_d3d11_device_unlock (self->device); in copy_to_system()1472 gst_d3d11_device_unlock (self->device); in copy_to_system()1517 gst_d3d11_device_unlock (self->device); in copy_to_d3d11()
144 gst_d3d11_device_unlock (self->device); in gst_d3d11_video_processor_new()495 gst_d3d11_device_unlock (processor->device); in gst_d3d11_video_processor_render()
193 gst_d3d11_device_unlock (window->device); in gst_d3d11_window_dummy_prepare()198 gst_d3d11_device_unlock (window->device); in gst_d3d11_window_dummy_prepare()
893 gst_d3d11_device_unlock (device); in create_swap_chain()925 gst_d3d11_device_unlock (device); in create_swap_chain_for_hwnd()1018 gst_d3d11_device_unlock (device); in gst_d3d11_window_win32_create_swap_chain()
1692 gst_d3d11_device_unlock (device); in create_shader_output_resource()1864 gst_d3d11_device_unlock (filter->device); in gst_d3d11_base_convert_set_info()2022 gst_d3d11_device_unlock (bfilter->device); in gst_d3d11_base_convert_transform_using_processor()2113 gst_d3d11_device_unlock (device); in gst_d3d11_base_convert_transform()2140 gst_d3d11_device_unlock (device); in gst_d3d11_base_convert_transform()2173 gst_d3d11_device_unlock (device); in gst_d3d11_base_convert_transform()
341 gst_d3d11_device_unlock (quad->device); in gst_d3d11_draw_quad()
369 gst_d3d11_device_unlock (device); in create_swap_chain_for_composition()
396 gst_d3d11_device_unlock (device); in create_swap_chain_for_core_window()
1879 gst_d3d11_device_unlock (capture->device); in gst_d3d11_screen_capture_do_capture()1909 gst_d3d11_device_unlock (device); in gst_d3d11_screen_capture_do_capture()1911 gst_d3d11_device_unlock (capture->device); in gst_d3d11_screen_capture_do_capture()
1240 gst_d3d11_device_unlock (self->device); in gst_d3d11_deinterlace_set_caps()1780 gst_d3d11_device_unlock (self->device); in gst_d3d11_deinterlace_transform()
2344 gst_d3d11_device_unlock (self->device); in gst_d3d11_compositor_aggregate_frames()2394 gst_d3d11_device_unlock (self->device); in gst_d3d11_compositor_aggregate_frames()
807 gst_d3d11_device_unlock (device); in gst_d3d11_buffer_copy_into()
91 void gst_d3d11_device_unlock (GstD3D11Device * device);
431 gst_d3d11_device_unlock (dmem->device); in gst_d3d11_memory_map_full()475 gst_d3d11_device_unlock (dmem->device); in gst_d3d11_memory_unmap_full()525 gst_d3d11_device_unlock (dmem->device); in gst_d3d11_memory_update_size()1281 gst_d3d11_device_unlock (device); in gst_d3d11_memory_copy()1314 gst_d3d11_device_unlock (device); in gst_d3d11_memory_copy()1327 gst_d3d11_device_unlock (device); in gst_d3d11_memory_copy()
1409 gst_d3d11_device_unlock (GstD3D11Device * device) in gst_d3d11_device_unlock() function
1170 gst_d3d11_device_unlock (dmem->device); in gst_mf_video_enc_create_input_sample_d3d11()1176 gst_d3d11_device_unlock (dmem->device); in gst_mf_video_enc_create_input_sample_d3d11()