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Searched refs:gst_d3d11_result (Results 1 – 22 of 22) sorted by relevance

/third_party/gstreamer/gstplugins_bad/sys/d3d11/
Dgstd3d11window_swapchainpanel.cpp148 if (!gst_d3d11_result (hr, NULL)) in run_async()
171 if (!gst_d3d11_result (hr, NULL)) in run_async()
192 if (!gst_d3d11_result (hr, NULL)) in get_panel_size()
263 if (!gst_d3d11_result (hr, NULL)) in gst_d3d11_window_swap_chain_panel_constructed()
267 if (!gst_d3d11_result (hr, NULL)) in gst_d3d11_window_swap_chain_panel_constructed()
271 if (!gst_d3d11_result (hr, NULL)) in gst_d3d11_window_swap_chain_panel_constructed()
276 if (!gst_d3d11_result (hr, NULL)) in gst_d3d11_window_swap_chain_panel_constructed()
284 if (!gst_d3d11_result (hr, NULL)) in gst_d3d11_window_swap_chain_panel_constructed()
288 if (!gst_d3d11_result (hr, NULL)) in gst_d3d11_window_swap_chain_panel_constructed()
297 if (!gst_d3d11_result (hr, NULL)) in gst_d3d11_window_swap_chain_panel_constructed()
[all …]
Dgstd3d11window_corewindow.cpp110 if (gst_d3d11_result (hr, NULL)) { in get_logical_dpi()
114 if (gst_d3d11_result (hr, NULL)) in get_logical_dpi()
150 if (gst_d3d11_result (hr, NULL)) { in IFACEMETHOD()
183 if (!gst_d3d11_result (hr, NULL)) in run_async()
206 if (!gst_d3d11_result (hr, NULL)) in run_async()
230 if (gst_d3d11_result (hr, NULL)) { in get_window_size()
295 if (!gst_d3d11_result (hr, NULL)) in gst_d3d11_window_core_window_constructed()
299 if (!gst_d3d11_result (hr, NULL)) in gst_d3d11_window_core_window_constructed()
304 if (!gst_d3d11_result (hr, NULL)) in gst_d3d11_window_core_window_constructed()
313 if (!gst_d3d11_result (hr, NULL)) in gst_d3d11_window_core_window_constructed()
[all …]
Dgstd3d11videoprocessor.cpp106 if (!gst_d3d11_result (hr, device)) in gst_d3d11_video_processor_new()
110 if (gst_d3d11_result (hr, device)) { in gst_d3d11_video_processor_new()
116 if (!gst_d3d11_result (hr, device)) in gst_d3d11_video_processor_new()
121 if (!gst_d3d11_result (hr, device)) in gst_d3d11_video_processor_new()
127 if (gst_d3d11_result (hr, device)) { in gst_d3d11_video_processor_new()
134 if (gst_d3d11_result (hr, device)) { in gst_d3d11_video_processor_new()
186 if (!gst_d3d11_result (hr, self->device)) in gst_d3d11_video_processor_supports_format()
322 if (!gst_d3d11_result (hr, processor->device)) { in gst_d3d11_video_processor_check_format_conversion()
439 if (!gst_d3d11_result (hr, processor->device)) in gst_d3d11_video_processor_create_input_view()
467 if (!gst_d3d11_result (hr, processor->device)) in gst_d3d11_video_processor_create_output_view()
[all …]
Dgstd3d11window_dummy.cpp293 if (!gst_d3d11_result (hr, window->device)) { in gst_d3d11_window_dummy_setup_fallback_texture()
304 if (!gst_d3d11_result (hr, window->device)) { in gst_d3d11_window_dummy_setup_fallback_texture()
353 if (!gst_d3d11_result (hr, device)) in gst_d3d11_window_dummy_open_shared_handle()
363 if (!gst_d3d11_result (hr, device)) in gst_d3d11_window_dummy_open_shared_handle()
372 if (!gst_d3d11_result (hr, device)) in gst_d3d11_window_dummy_open_shared_handle()
411 if (!gst_d3d11_result (hr, device)) in gst_d3d11_window_dummy_open_shared_handle()
416 if (!gst_d3d11_result (hr, device)) in gst_d3d11_window_dummy_open_shared_handle()
460 gst_d3d11_result (hr, device); in gst_d3d11_window_dummy_release_shared_handle()
479 if (!gst_d3d11_result (hr, device)) { in gst_d3d11_window_dummy_release_shared_handle()
510 if (!gst_d3d11_result (hr, device)) { in gst_d3d11_window_dummy_release_shared_handle()
Dgstd3d11screencapture.cpp288 if (!gst_d3d11_result (hr, device)) { in Init()
336 if (!gst_d3d11_result (hr, device_)) { in Capture()
468 if (!gst_d3d11_result (hr, device)) { in DrawMouse()
476 if (!gst_d3d11_result (hr, device)) { in DrawMouse()
493 if (!gst_d3d11_result (hr, device)) { in DrawMouse()
557 if (!gst_d3d11_result (hr, device_)) in CopyToTexture()
561 if (!gst_d3d11_result (hr, device_)) in CopyToTexture()
566 if (!gst_d3d11_result (hr, device)) in CopyToTexture()
573 if (!gst_d3d11_result (hr, device)) in CopyToTexture()
674 if (!gst_d3d11_result (hr, device)) { in InitShader()
[all …]
Dgstd3d11overlaycompositor.cpp195 if (!gst_d3d11_result (hr, device)) { in gst_d3d11_composition_overlay_new()
205 if (!gst_d3d11_result (hr, device) || !srv) { in gst_d3d11_composition_overlay_new()
216 if (!gst_d3d11_result (hr, device)) { in gst_d3d11_composition_overlay_new()
225 if (!gst_d3d11_result (hr, device)) { in gst_d3d11_composition_overlay_new()
351 if (!gst_d3d11_result (hr, device)) { in gst_d3d11_overlay_compositor_setup_shader()
398 if (!gst_d3d11_result (hr, device)) { in gst_d3d11_overlay_compositor_setup_shader()
409 if (!gst_d3d11_result (hr, device)) { in gst_d3d11_overlay_compositor_setup_shader()
418 if (!gst_d3d11_result (hr, device)) { in gst_d3d11_overlay_compositor_setup_shader()
Dgstd3d11decoder.cpp651 if (!gst_d3d11_result (hr, device)) { in gst_d3d11_decoder_get_supported_decoder_profile()
769 if (!gst_d3d11_result (hr, self->device)) { in gst_d3d11_decoder_ensure_staging_texture()
842 if (!gst_d3d11_result (hr, self->device) || !can_support) { in gst_d3d11_decoder_open()
906 if (!gst_d3d11_result (hr, self->device) || config_count == 0) { in gst_d3d11_decoder_open()
920 if (!gst_d3d11_result (hr, self->device)) { in gst_d3d11_decoder_open()
967 if (!gst_d3d11_result (hr, self->device) || !self->decoder_handle) { in gst_d3d11_decoder_open()
1033 if (gst_d3d11_result (hr, decoder->device)) in gst_d3d11_decoder_begin_frame()
1041 if (!gst_d3d11_result (hr, decoder->device)) { in gst_d3d11_decoder_begin_frame()
1058 if (!gst_d3d11_result (hr, decoder->device)) { in gst_d3d11_decoder_end_frame()
1080 if (!gst_d3d11_result (hr, decoder->device)) { in gst_d3d11_decoder_get_decoder_buffer()
[all …]
Dgstd3d11shader.cpp133 if (!gst_d3d11_result (hr, device)) { in compile_shader()
178 if (!gst_d3d11_result (hr, device)) { in gst_d3d11_create_pixel_shader()
214 if (!gst_d3d11_result (hr, device)) { in gst_d3d11_create_vertex_shader()
222 if (!gst_d3d11_result (hr, device)) { in gst_d3d11_create_vertex_shader()
Dgstd3d11window.cpp307 if (!gst_d3d11_result (hr, window->device)) { in gst_d3d11_window_on_resize_default()
313 if (!gst_d3d11_result (hr, window->device)) { in gst_d3d11_window_on_resize_default()
351 if (!gst_d3d11_result (hr, window->device)) { in gst_d3d11_window_on_resize_default()
597 if (gst_d3d11_result (hr, window->device)) { in gst_d3d11_window_prepare_default()
604 if (!gst_d3d11_result (hr, window->device)) { in gst_d3d11_window_prepare_default()
635 if (gst_d3d11_result (hr, window->device)) { in gst_d3d11_window_prepare_default()
643 if (!gst_d3d11_result (hr, window->device)) { in gst_d3d11_window_prepare_default()
Dgstd3d11window_win32.cpp868 if (!gst_d3d11_result (hr, device) || !factory) { in gst_d3d11_window_win32_disable_alt_enter()
876 if (!gst_d3d11_result (hr, device)) { in gst_d3d11_window_win32_disable_alt_enter()
895 if (!gst_d3d11_result (hr, device)) { in create_swap_chain()
917 if (!gst_d3d11_result (hr, device)) { in create_swap_chain_for_hwnd()
927 if (!gst_d3d11_result (hr, device)) { in create_swap_chain_for_hwnd()
1096 if (!gst_d3d11_result (hr, window->device)) { in gst_d3d11_window_win32_present()
Dgstd3d11converter.cpp1510 if (!gst_d3d11_result (hr, device)) { in gst_d3d11_color_convert_setup_shader()
1568 if (!gst_d3d11_result (hr, device)) { in gst_d3d11_color_convert_setup_shader()
1577 if (!gst_d3d11_result (hr, device)) { in gst_d3d11_color_convert_setup_shader()
1608 if (!gst_d3d11_result (hr, device)) { in gst_d3d11_color_convert_setup_shader()
1617 if (!gst_d3d11_result (hr, device)) { in gst_d3d11_color_convert_setup_shader()
1666 if (!gst_d3d11_result (hr, device)) { in gst_d3d11_color_convert_setup_shader()
1677 if (!gst_d3d11_result (hr, device)) { in gst_d3d11_color_convert_setup_shader()
1685 if (!gst_d3d11_result (hr, device)) { in gst_d3d11_color_convert_setup_shader()
1695 if (!gst_d3d11_result (hr, device)) { in gst_d3d11_color_convert_setup_shader()
1995 if (!gst_d3d11_result (hr, self->device)) { in gst_d3d11_converter_update_vertex_buffer()
[all …]
Dgstd3d11deinterlace.cpp1171 if (!gst_d3d11_result (hr, self->device)) { in gst_d3d11_deinterlace_set_caps()
1177 if (!gst_d3d11_result (hr, self->device)) { in gst_d3d11_deinterlace_set_caps()
1205 if (!gst_d3d11_result (hr, self->device)) { in gst_d3d11_deinterlace_set_caps()
1782 if (!gst_d3d11_result (hr, self->device)) { in gst_d3d11_deinterlace_transform()
2250 if (!gst_d3d11_result (hr, device)) in gst_d3d11_deinterlace_register()
2254 if (!gst_d3d11_result (hr, device)) in gst_d3d11_deinterlace_register()
2266 if (!gst_d3d11_result (hr, device)) in gst_d3d11_deinterlace_register()
2272 if (!gst_d3d11_result (hr, device)) in gst_d3d11_deinterlace_register()
2276 if (!gst_d3d11_result (hr, device)) in gst_d3d11_deinterlace_register()
Dgstd3d11convert.cpp1211 if (gst_d3d11_result (hr, filter->device) && in gst_d3d11_base_convert_propose_allocation()
1327 if (gst_d3d11_result (hr, filter->device) && in gst_d3d11_base_convert_decide_allocation()
1427 if (!gst_d3d11_result (hr, device)) { in create_shader_input_resource()
1451 if (!gst_d3d11_result (hr, device)) { in create_shader_input_resource()
1472 if (!gst_d3d11_result (hr, device)) { in create_shader_input_resource()
1640 if (!gst_d3d11_result (hr, device)) { in create_shader_output_resource()
1664 if (!gst_d3d11_result (hr, device)) { in create_shader_output_resource()
1683 if (!gst_d3d11_result (hr, device)) { in create_shader_output_resource()
Dgstd3d11compositor.cpp1374 if (!gst_d3d11_result (hr, self->device)) { in gst_d3d11_compositor_pad_setup_converter()
2129 if (!gst_d3d11_result (hr, self->device)) { in gst_d3d11_compositor_create_checker_quad()
2138 if (!gst_d3d11_result (hr, self->device)) { in gst_d3d11_compositor_create_checker_quad()
2181 if (!gst_d3d11_result (hr, self->device)) { in gst_d3d11_compositor_create_checker_quad()
2190 if (!gst_d3d11_result (hr, self->device)) { in gst_d3d11_compositor_create_checker_quad()
Dgstd3d11screencapturesrc.cpp591 if (!gst_d3d11_result (hr, self->device)) { in gst_d3d11_screen_capture_prepare_shader()
610 if (!gst_d3d11_result (hr, self->device)) { in gst_d3d11_screen_capture_prepare_shader()
Dgstd3d11upload.cpp398 if (gst_d3d11_result (hr, filter->device)) { in gst_d3d11_upload_decide_allocation()
/third_party/gstreamer/gstplugins_bad/sys/mediafoundation/
Dplugin.c157 if (!gst_d3d11_result (hr, device) || in get_d3d11_devices()
169 if (!gst_d3d11_result (hr, device)) { in get_d3d11_devices()
Dgstmfvideoenc.cpp183 if (!gst_d3d11_result (hr, device)) { in gst_mf_video_enc_open()
1153 if (!gst_d3d11_result (hr, dmem->device)) { in gst_mf_video_enc_create_input_sample_d3d11()
1168 if (!gst_d3d11_result (hr, dmem->device)) { in gst_mf_video_enc_create_input_sample_d3d11()
/third_party/gstreamer/gstplugins_bad/gst-libs/gst/d3d11/
Dgstd3d11memory.cpp311 if (!gst_d3d11_result (hr, device)) { in gst_d3d11_allocate_staging_texture()
331 if (!gst_d3d11_result (hr, dmem->device)) { in gst_d3d11_memory_map_cpu_access()
708 if (!gst_d3d11_result (hr, mem->device)) { in create_shader_resource_views()
864 if (!gst_d3d11_result (hr, mem->device)) { in create_render_target_views()
1007 if (!gst_d3d11_result (hr, mem->device)) { in gst_d3d11_memory_ensure_decoder_output_view()
1104 if (!gst_d3d11_result (hr, mem->device)) { in gst_d3d11_memory_ensure_processor_input_view()
1184 if (!gst_d3d11_result (hr, mem->device)) { in gst_d3d11_memory_ensure_processor_output_view()
1299 if (gst_d3d11_result (hr, device)) { in gst_d3d11_memory_copy()
1429 if (!gst_d3d11_result (hr, device)) { in gst_d3d11_allocator_alloc_internal()
1614 if (!gst_d3d11_result (hr, self->device)) { in gst_d3d11_pool_allocator_start()
Dgstd3d11utils.h74 #define gst_d3d11_result(result,device) \ macro
Dgstd3d11device.cpp1050 if (!gst_d3d11_result (hr, NULL)) { in gst_d3d11_device_new_internal()
1333 if (gst_d3d11_result (hr, device)) in gst_d3d11_device_get_video_device_handle()
1367 if (gst_d3d11_result (hr, device)) in gst_d3d11_device_get_video_context_handle()
/third_party/gstreamer/gstplugins_bad/
DChangeLog28720 gst_d3d11_result() will print warning message when HRESULT != S_OK.