Searched refs:gst_gl_context_check_framebuffer_status (Results 1 – 7 of 7) sorted by relevance
106 gboolean gst_gl_context_check_framebuffer_status (GstGLContext * context,
403 if (!gst_gl_context_check_framebuffer_status (context, GL_FRAMEBUFFER)) { in gst_gl_memory_read_pixels()709 if (!gst_gl_context_check_framebuffer_status (src->mem.context, in gst_gl_memory_copy_teximage()738 if (!gst_gl_context_check_framebuffer_status (src->mem.context, in gst_gl_memory_copy_teximage()747 if (!gst_gl_context_check_framebuffer_status (src->mem.context, in gst_gl_memory_copy_teximage()
538 gst_gl_context_check_framebuffer_status (GstGLContext * context, in gst_gl_context_check_framebuffer_status() function
3078 if (!gst_gl_context_check_framebuffer_status (context, GL_FRAMEBUFFER)) in _do_convert_draw()
207 ret = gst_gl_context_check_framebuffer_status (context, GL_READ_FRAMEBUFFER); in afterRendering()223 ret = gst_gl_context_check_framebuffer_status (context, GL_DRAW_FRAMEBUFFER); in afterRendering()
24059 glcolorconvert: Check return value of gst_gl_context_check_framebuffer_status()
62500 glcolorconvert: Check return value of gst_gl_context_check_framebuffer_status()