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Searched refs:has_been_found (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderInvariance.cpp1201 bool has_been_found = false; in verifyResultData() local
1210 has_been_found = true; in verifyResultData()
1216 if (!has_been_found) in verifyResultData()
1536 bool has_been_found = false; in verifyResultDataForIteration() local
1550 has_been_found = true; in verifyResultDataForIteration()
1556 if (!has_been_found) in verifyResultDataForIteration()
1873 bool has_been_found = false; in verifyResultDataForIteration() local
1875 has_been_found = isVertexDefined(data_float, test_iteration.n_vertices, expected_vertex_raw, in verifyResultDataForIteration()
1878 if (!has_been_found) in verifyResultDataForIteration()
DesextcTessellationShaderVertexOrdering.cpp692 bool has_been_found = false; in verifyVertexOrderingDoesNotChangeGeneratedPoints() local
703 has_been_found = true; in verifyVertexOrderingDoesNotChangeGeneratedPoints()
709 if (!has_been_found) in verifyVertexOrderingDoesNotChangeGeneratedPoints()