Searched refs:has_cubearraytex (Results 1 – 1 of 1) sorted by relevance
1225 bool has_arraytex, has_cubearraytex; in util_blitter_cache_all_shaders() local1230 has_cubearraytex = screen->get_param(screen, in util_blitter_cache_all_shaders()1242 if (!has_cubearraytex && in util_blitter_cache_all_shaders()