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Searched refs:has_cubearraytex (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/util/
Du_blitter.c1225 bool has_arraytex, has_cubearraytex; in util_blitter_cache_all_shaders() local
1230 has_cubearraytex = screen->get_param(screen, in util_blitter_cache_all_shaders()
1242 if (!has_cubearraytex && in util_blitter_cache_all_shaders()