Home
last modified time | relevance | path

Searched refs:has_fs_compiled (Results 1 – 1 of 1) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLinking.cpp469 bool has_fs_compiled = false; in iterate() local
473 initShaderObjects(current_run, &has_fs_compiled, &has_gs_compiled, &has_vs_compiled); in iterate()
475 if (!has_fs_compiled || !has_vs_compiled) in iterate()
815 bool has_fs_compiled = false; in iterate() local
819 initShaderObjects(input_primitive_type, &has_fs_compiled, &has_gs_compiled, &has_vs_compiled); in iterate()
821 if (!has_fs_compiled || !has_gs_compiled || !has_vs_compiled) in iterate()
826 << ((!has_fs_compiled) ? "FS " : "") << ((!has_gs_compiled) ? "GS " : "") in iterate()