Searched refs:has_lod (Results 1 – 7 of 7) sorted by relevance
/third_party/mesa3d/src/freedreno/ir3/ |
D | ir3_compiler_nir.c | 2390 bool has_bias = false, has_lod = false, has_proj = false, has_off = false; in emit_tex() local 2414 has_lod = true; in emit_tex() 2452 compile_assert(ctx, !has_lod); in emit_tex() 2471 opc = has_lod ? OPC_SAML : OPC_SAM; in emit_tex() 2538 assert(has_lod); in emit_tex() 2613 if (has_off | has_lod | has_bias) { in emit_tex() 2625 if (has_lod | has_bias) in emit_tex()
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/third_party/skia/third_party/externals/spirv-cross/ |
D | spirv_hlsl.cpp | 1978 …static const bool has_lod[QueryDimCount] = { true, true, true, true, true, false, true, true, fals… in emit_texture_size_variants() local 2006 if (has_lod[index] && !uav) in emit_texture_size_variants() 2015 if (has_lod[index] && !uav) in emit_texture_size_variants() 2026 if (has_lod[index] && !uav) in emit_texture_size_variants()
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/third_party/mesa3d/src/gallium/auxiliary/gallivm/ |
D | lp_bld_tgsi_soa.c | 2604 unsigned has_lod; in emit_size_query() local 2620 has_lod = 0; in emit_size_query() 2623 has_lod = 1; in emit_size_query() 2634 if (has_lod) { in emit_size_query()
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/third_party/mesa3d/src/gallium/auxiliary/nir/ |
D | nir_to_tgsi.c | 2988 …bool has_lod = nir_tex_instr_src_index(tex, nir_tex_src_lod) >= 0 || s->info.stage != MESA_SHADER_… in nir_to_tgsi_lower_txp() local 2998 …if (tex->op != nir_texop_tex || has_lod || has_offset || (tex->coord_components >= 3 && has_compar… in nir_to_tgsi_lower_txp()
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/third_party/mesa3d/src/amd/compiler/ |
D | aco_instruction_selection.cpp | 9227 bool has_bias = false, has_lod = false, level_zero = false, has_compare = false, in visit_tex() local 9260 has_lod = true; in visit_tex() 9450 if (!has_lod) in visit_tex() 9616 if (has_lod) in visit_tex() 9690 if (has_lod) in visit_tex() 9700 if (has_lod) in visit_tex() 9726 if (has_lod) in visit_tex() 9736 if (has_lod) in visit_tex() 9745 if (has_lod) in visit_tex() 9751 if (has_lod) in visit_tex() [all …]
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/third_party/mesa3d/src/intel/compiler/ |
D | brw_fs.cpp | 4906 const bool has_lod = (op == SHADER_OPCODE_TXL || op == FS_OPCODE_TXB || in lower_sampler_logical_send_gfx4() local 4924 (has_lod || shadow_c.file != BAD_FILE || in lower_sampler_logical_send_gfx4() 4966 if (has_lod) { in lower_sampler_logical_send_gfx4()
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/third_party/mesa3d/src/compiler/glsl/ |
D | builtin_functions.cpp | 6433 has_lod(const glsl_type *sampler_type) in UNOP() 6459 if (has_lod(sampler_type)) { in _textureSize() 6644 } else if (has_lod(sampler_type)) { in _texelFetch()
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