Home
last modified time | relevance | path

Searched refs:has_points (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_pipeline.h78 uint8_t has_points; //either gs outputs points or prim type is points member
Dzink_program.h333 bool disable = !ctx->gfx_pipeline_state.has_points || !ctx->rast_state->base.sprite_coord_enable; in zink_set_fs_point_coord_key()
Dzink_program.c902 ctx->gfx_pipeline_state.has_points++; in zink_bind_gs_state()
905 ctx->gfx_pipeline_state.has_points--; in zink_bind_gs_state()
Dzink_draw.cpp557 ctx->gfx_pipeline_state.has_points++; in zink_draw_vbo()
560 ctx->gfx_pipeline_state.has_points--; in zink_draw_vbo()
/third_party/boost/boost/geometry/algorithms/detail/overlay/
Dtraversal.hpp947 bool is_start, bool has_points) in select_turn()
953 if (has_points) in select_turn()