Searched refs:has_spilled (Results 1 – 1 of 1) sorted by relevance
9755 bool has_spilled = false; in brw_compile_fs() local9771 has_spilled = v8->spilled_any_registers; in brw_compile_fs()9794 if (!has_spilled && in brw_compile_fs()9813 has_spilled = v16->spilled_any_registers; in brw_compile_fs()9821 if (!has_spilled && in brw_compile_fs()10423 bool has_spilled = false; in compile_single_bs() local10440 has_spilled = true; in compile_single_bs()10444 if (!has_spilled && !INTEL_DEBUG(DEBUG_NO16)) { in compile_single_bs()10467 has_spilled = true; in compile_single_bs()