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Searched refs:have_xfb (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_compiler.h57 bool have_xfb; member
Dzink_query.c50 bool have_xfb[NUM_QUERIES]; /* xfb was active during this query */ member
399 if (query->have_xfb[query->last_start + i / 2] || query->index) in check_query_results()
420 if (query->have_xfb[query->last_start + i / 2]) in check_query_results()
596 memset(q->have_xfb, 0, sizeof(q->have_xfb)); in reset_pool()
875 query->have_xfb[query->curr_query] = !!ctx->num_so_targets; in zink_query_update_gs_states()
Dzink_compiler.c564 zs->streamout.have_xfb = !!zs->streamout.so_info.num_outputs; in update_so_info()
832 if (zs->streamout.have_xfb) in zink_shader_compile()
/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_query.cpp436 bool have_xfb = !!ctx->gfx_pipeline_state.num_so_targets; in d3d12_validate_queries() local
439 if (query->type == PIPE_QUERY_PRIMITIVES_GENERATED && !have_xfb && !query->subquery) { in d3d12_validate_queries()