Searched refs:have_xfb (Results 1 – 4 of 4) sorted by relevance
57 bool have_xfb; member
50 bool have_xfb[NUM_QUERIES]; /* xfb was active during this query */ member399 if (query->have_xfb[query->last_start + i / 2] || query->index) in check_query_results()420 if (query->have_xfb[query->last_start + i / 2]) in check_query_results()596 memset(q->have_xfb, 0, sizeof(q->have_xfb)); in reset_pool()875 query->have_xfb[query->curr_query] = !!ctx->num_so_targets; in zink_query_update_gs_states()
564 zs->streamout.have_xfb = !!zs->streamout.so_info.num_outputs; in update_so_info()832 if (zs->streamout.have_xfb) in zink_shader_compile()
436 bool have_xfb = !!ctx->gfx_pipeline_state.num_so_targets; in d3d12_validate_queries() local439 if (query->type == PIPE_QUERY_PRIMITIVES_GENERATED && !have_xfb && !query->subquery) { in d3d12_validate_queries()