Searched refs:hitShaderNoSubgroups (Results 1 – 1 of 1) sorted by relevance
4161 const std::string hitShaderNoSubgroups = in addRayTracingNoSubgroupShader() local4197 …programCollection.glslSources.add("ahit_noSubgroup") << glu::AnyHitSource (hitShaderNoSubgroups) … in addRayTracingNoSubgroupShader()4198 …tion.glslSources.add("chit_noSubgroup") << glu::ClosestHitSource (hitShaderNoSubgroups) << buildO… in addRayTracingNoSubgroupShader()