Searched refs:hw_rast_state (Results 1 – 1 of 1) sorted by relevance
54 struct zink_rasterizer_hw_state *hw_rast_state = (void*)state; in zink_create_gfx_pipeline() local128 if (hw_rast_state->force_persample_interp) { in zink_create_gfx_pipeline()143 rast_state.depthClampEnable = hw_rast_state->depth_clamp; in zink_create_gfx_pipeline()144 rast_state.rasterizerDiscardEnable = hw_rast_state->rasterizer_discard; in zink_create_gfx_pipeline()145 rast_state.polygonMode = hw_rast_state->polygon_mode; in zink_create_gfx_pipeline()146 rast_state.cullMode = hw_rast_state->cull_mode; in zink_create_gfx_pipeline()157 pv_state.provokingVertexMode = hw_rast_state->pv_last ? in zink_create_gfx_pipeline()160 if (screen->info.have_EXT_provoking_vertex && hw_rast_state->pv_last) { in zink_create_gfx_pipeline()218 rast_line_state.lineRasterizationMode = hw_rast_state->line_mode; in zink_create_gfx_pipeline()220 if (hw_rast_state->line_stipple_enable) { in zink_create_gfx_pipeline()