Home
last modified time | relevance | path

Searched refs:iAvailableThrdNum (Results 1 – 1 of 1) sorted by relevance

/third_party/openh264/test/encoder/
DEncUT_SliceBufferReallocate.cpp25 int32_t iAvailableThrdNum = 0; in RandAvailableThread() local
37 aiThrdList[iAvailableThrdNum] = iThrdIdx; in RandAvailableThread()
38 iAvailableThrdNum++; in RandAvailableThread()
42 if (0 == iAvailableThrdNum) { in RandAvailableThread()
45 iRandThrdIdx = rand() % iAvailableThrdNum; in RandAvailableThread()