Searched refs:iBlock8x8Num (Results 1 – 1 of 1) sorted by relevance
228 int32_t iBlock8x8Num = m_sLocalParam.iBlock8x8Width * m_sLocalParam.iBlock8x8Height; in Process() local230 … m_cDetector.GetSceneChangeMotionRatioLarge() * iBlock8x8Num + 0.5f + PESN); in Process()232 … m_cDetector.GetSceneChangeMotionRatioMedium() * iBlock8x8Num + 0.5f + PESN); in Process()