Searched refs:indirect_mask (Results 1 – 7 of 7) sorted by relevance
/third_party/mesa3d/src/amd/common/ |
D | ac_nir.c | 47 nir_variable_mode indirect_mask = 0; in ac_nir_lower_indirect_derefs() local 51 indirect_mask |= nir_var_shader_in; in ac_nir_lower_indirect_derefs() 54 indirect_mask |= nir_var_shader_out; in ac_nir_lower_indirect_derefs() 63 indirect_mask |= nir_var_function_temp; in ac_nir_lower_indirect_derefs() 65 progress |= nir_lower_indirect_derefs(shader, indirect_mask, UINT32_MAX); in ac_nir_lower_indirect_derefs()
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/third_party/mesa3d/src/intel/compiler/ |
D | brw_shader.h | 137 nir_variable_mode indirect_mask = (nir_variable_mode) 0; in brw_nir_no_indirect_mask() local 142 indirect_mask |= nir_var_shader_in; in brw_nir_no_indirect_mask() 147 indirect_mask |= nir_var_shader_in; in brw_nir_no_indirect_mask() 156 indirect_mask |= nir_var_shader_out; in brw_nir_no_indirect_mask() 169 indirect_mask |= nir_var_function_temp; in brw_nir_no_indirect_mask() 171 return indirect_mask; in brw_nir_no_indirect_mask()
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D | brw_nir.c | 842 nir_variable_mode indirect_mask = in brw_preprocess_nir() local 844 OPT(nir_lower_indirect_derefs, indirect_mask, UINT32_MAX); in brw_preprocess_nir() 859 if (is_scalar && !(indirect_mask & nir_var_function_temp)) in brw_preprocess_nir()
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/third_party/mesa3d/src/compiler/nir/ |
D | nir_loop_analyze.c | 78 nir_variable_mode indirect_mask; member 1217 if (nir_deref_mode_must_be(deref, state->indirect_mask)) in force_unroll_array_access() 1341 process_loops(nir_cf_node *cf_node, nir_variable_mode indirect_mask) in process_loops() argument 1349 process_loops(nested_node, indirect_mask); in process_loops() 1351 process_loops(nested_node, indirect_mask); in process_loops() 1357 process_loops(nested_node, indirect_mask); in process_loops() 1369 state->indirect_mask = indirect_mask; in process_loops() 1378 nir_variable_mode indirect_mask) in nir_loop_analyze_impl() argument 1382 process_loops(node, indirect_mask); in nir_loop_analyze_impl()
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D | nir_opt_loop_unroll.c | 1056 nir_variable_mode indirect_mask) in nir_opt_loop_unroll_impl() argument 1059 nir_metadata_require(impl, nir_metadata_loop_analysis, indirect_mask); in nir_opt_loop_unroll_impl() 1085 nir_variable_mode indirect_mask = shader->options->force_indirect_unrolling; in nir_opt_loop_unroll() local 1088 progress |= nir_opt_loop_unroll_impl(function->impl, indirect_mask); in nir_opt_loop_unroll()
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D | nir.h | 5473 nir_variable_mode indirect_mask);
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/third_party/mesa3d/src/gallium/auxiliary/nir/ |
D | nir_to_tgsi.c | 2528 unsigned indirect_mask = 0; in ntt_no_indirects_mask() local 2532 indirect_mask |= nir_var_shader_in; in ntt_no_indirects_mask() 2537 indirect_mask |= nir_var_shader_out; in ntt_no_indirects_mask() 2542 indirect_mask |= nir_var_function_temp; in ntt_no_indirects_mask() 2545 return indirect_mask; in ntt_no_indirects_mask()
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