Searched refs:initial_variants_done (Results 1 – 2 of 2) sorted by relevance
135 if (shader->initial_variants_done) { in ir3_shader_variant()241 shader->initial_variants_done = true; in create_initial_variants()262 shader->initial_variants_done = true; in create_initial_compute_variants_async()313 shader->initial_variants_done = true; in ir3_shader_compute_state_create()
731 bool initial_variants_done; member