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Searched refs:initial_variants_done (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/freedreno/ir3/
Dir3_gallium.c135 if (shader->initial_variants_done) { in ir3_shader_variant()
241 shader->initial_variants_done = true; in create_initial_variants()
262 shader->initial_variants_done = true; in create_initial_compute_variants_async()
313 shader->initial_variants_done = true; in ir3_shader_compute_state_create()
/third_party/mesa3d/src/freedreno/ir3/
Dir3_shader.h731 bool initial_variants_done; member