Searched refs:inlinable_uniforms_valid_mask (Results 1 – 3 of 3) sorted by relevance
209 unsigned inlinable_uniforms_valid_mask; member
98 ctx->inlinable_uniforms_valid_mask & BITFIELD64_BIT(pstage)) { in get_shader_module_for_stage()
1051 if (!(ctx->inlinable_uniforms_valid_mask & bit) || in zink_set_inlinable_constants()1055 ctx->inlinable_uniforms_valid_mask |= bit; in zink_set_inlinable_constants()1075 if (!(ctx->inlinable_uniforms_valid_mask & bit)) in invalidate_inlined_uniforms()1077 ctx->inlinable_uniforms_valid_mask &= ~bit; in invalidate_inlined_uniforms()