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Searched refs:inline_push_consts (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/amd/common/
Dac_shader_args.h141 struct ac_arg inline_push_consts[AC_MAX_INLINE_PUSH_CONSTS]; member
/third_party/mesa3d/src/amd/vulkan/
Dradv_shader_args.c275 ac_add_arg(&args->ac, AC_ARG_SGPR, 1, AC_ARG_INT, &args->ac.inline_push_consts[i]); in declare_global_input_sgprs()
465 for (unsigned i = 0; i < ARRAY_SIZE(args->ac.inline_push_consts); i++) { in set_global_input_locs()
466 if (args->ac.inline_push_consts[i].used) in set_global_input_locs()
/third_party/mesa3d/src/amd/llvm/
Dac_nir_to_llvm.c1648 for (unsigned i = 0; i < ARRAY_SIZE(ctx->args->inline_push_consts); i++) { in visit_load_push_constant()
1649 if (ctx->args->inline_push_consts[i].used) in visit_load_push_constant()
1656 push_constants[i] = ac_get_arg(&ctx->ac, ctx->args->inline_push_consts[i]); in visit_load_push_constant()
/third_party/mesa3d/src/amd/compiler/
Daco_instruction_selection.cpp5544 elems[i] = get_arg(ctx, ctx->args->ac.inline_push_consts[start + i]); in visit_load_push_constant()