Searched refs:innerVertex1 (Results 1 – 2 of 2) sorted by relevance
502 Vertex* innerVertex1 = fAlloc->make<Vertex>(innerPoint1, 255); in strokeBoundary() local506 innerVertex1->fPartner = outerVertex1; in strokeBoundary()508 outerVertex1->fPartner = innerVertex1; in strokeBoundary()510 if (!inversion(innerVertices.fTail, innerVertex1, prevEdge, c)) { in strokeBoundary()516 innerVertices.append(innerVertex1); in strokeBoundary()
2043 Vertex* innerVertex1 = alloc.make<Vertex>(innerPoint1, 255); in stroke_boundary() local2047 innerVertex1->fPartner = outerVertex1; in stroke_boundary()2049 outerVertex1->fPartner = innerVertex1; in stroke_boundary()2051 if (!inversion(innerVertices.fTail, innerVertex1, prevEdge, c)) { in stroke_boundary()2057 innerVertices.append(innerVertex1); in stroke_boundary()