Home
last modified time | relevance | path

Searched refs:inventoryOffset (Results 1 – 10 of 10) sorted by relevance

/third_party/flatbuffers/samples/
Dsample_binary.swift43 let inventoryOffset = builder.createVector(inventory) in main() variable
52 inventoryVectorOffset: inventoryOffset, in main()
/third_party/flatbuffers/dart/example/
Dmonster_my_game.sample_generated.dart308 final int inventoryOffset = _inventory?.isNotEmpty == true
328 if (inventoryOffset != null) {
329 fbBuilder.addOffset(5, inventoryOffset);
/third_party/flatbuffers/tests/MyGame/Example/
DMonster.cs219 VectorOffset inventoryOffset = default(VectorOffset), in CreateMonster()
305 Monster.AddInventory(builder, inventoryOffset); in CreateMonster()
324 …nventory(FlatBufferBuilder builder, VectorOffset inventoryOffset) { builder.AddOffset(5, inventory… in AddInventory()
DMonster.go65 inventoryOffset := flatbuffers.UOffsetT(0)
67 inventoryOffset = builder.CreateByteString(t.Inventory)
264 MonsterAddInventory(builder, inventoryOffset)
DMonster.java219 …void addInventory(FlatBufferBuilder builder, int inventoryOffset) { builder.addOffset(5, inventory… in addInventory() argument
/third_party/flatbuffers/tests/my-game/example/
Dmonster.js519 static addInventory(builder, inventoryOffset) { argument
520 builder.addFieldOffset(5, inventoryOffset, 0);
Dmonster.ts673 static addInventory(builder:flatbuffers.Builder, inventoryOffset:flatbuffers.Offset) {
674 builder.addFieldOffset(5, inventoryOffset, 0);
/third_party/flatbuffers/dart/test/
Dmonster_test_my_game.example_generated.dart1278 final int inventoryOffset = _inventory?.isNotEmpty == true
1354 if (inventoryOffset != null) {
1355 fbBuilder.addOffset(5, inventoryOffset);
/third_party/flatbuffers/tests/
Dmonster_test_my_game.example_generated.dart1278 final int inventoryOffset = _inventory?.isNotEmpty == true
1354 if (inventoryOffset != null) {
1355 fbBuilder.addOffset(5, inventoryOffset);
/third_party/flatbuffers/docs/source/
DTutorial.md1131 let inventoryOffset = builder.createVector(inventory)
1722 inventoryVectorOffset: inventoryOffset,
1800 Monster.addVectorOf(inventory: inventoryOffset, &builder)