Searched refs:inventoryOffset (Results 1 – 10 of 10) sorted by relevance
/third_party/flatbuffers/samples/ |
D | sample_binary.swift | 43 let inventoryOffset = builder.createVector(inventory) in main() variable 52 inventoryVectorOffset: inventoryOffset, in main()
|
/third_party/flatbuffers/dart/example/ |
D | monster_my_game.sample_generated.dart | 308 final int inventoryOffset = _inventory?.isNotEmpty == true 328 if (inventoryOffset != null) { 329 fbBuilder.addOffset(5, inventoryOffset);
|
/third_party/flatbuffers/tests/MyGame/Example/ |
D | Monster.cs | 219 VectorOffset inventoryOffset = default(VectorOffset), in CreateMonster() 305 Monster.AddInventory(builder, inventoryOffset); in CreateMonster() 324 …nventory(FlatBufferBuilder builder, VectorOffset inventoryOffset) { builder.AddOffset(5, inventory… in AddInventory()
|
D | Monster.go | 65 inventoryOffset := flatbuffers.UOffsetT(0) 67 inventoryOffset = builder.CreateByteString(t.Inventory) 264 MonsterAddInventory(builder, inventoryOffset)
|
D | Monster.java | 219 …void addInventory(FlatBufferBuilder builder, int inventoryOffset) { builder.addOffset(5, inventory… in addInventory() argument
|
/third_party/flatbuffers/tests/my-game/example/ |
D | monster.js | 519 static addInventory(builder, inventoryOffset) { argument 520 builder.addFieldOffset(5, inventoryOffset, 0);
|
D | monster.ts | 673 static addInventory(builder:flatbuffers.Builder, inventoryOffset:flatbuffers.Offset) { 674 builder.addFieldOffset(5, inventoryOffset, 0);
|
/third_party/flatbuffers/dart/test/ |
D | monster_test_my_game.example_generated.dart | 1278 final int inventoryOffset = _inventory?.isNotEmpty == true 1354 if (inventoryOffset != null) { 1355 fbBuilder.addOffset(5, inventoryOffset);
|
/third_party/flatbuffers/tests/ |
D | monster_test_my_game.example_generated.dart | 1278 final int inventoryOffset = _inventory?.isNotEmpty == true 1354 if (inventoryOffset != null) { 1355 fbBuilder.addOffset(5, inventoryOffset);
|
/third_party/flatbuffers/docs/source/ |
D | Tutorial.md | 1131 let inventoryOffset = builder.createVector(inventory) 1722 inventoryVectorOffset: inventoryOffset, 1800 Monster.addVectorOf(inventory: inventoryOffset, &builder)
|