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Searched refs:io_lowered (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/compiler/nir/
Dnir_lower_passthrough_edgeflags.c45 if (shader->info.io_lowered) { in lower_impl()
/third_party/mesa3d/src/compiler/
Dshader_info.h255 bool io_lowered:1; member
/third_party/mesa3d/src/gallium/auxiliary/nir/
Dnir_to_tgsi_info.c576 if (nir->info.io_lowered) { in nir_tgsi_scan_shader()
766 if (nir->info.io_lowered) { in nir_tgsi_scan_shader()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_glsl_to_nir.cpp109 if (nir->info.stage != MESA_SHADER_VERTEX || nir->info.io_lowered) in st_nir_assign_vs_in_locations()
/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_nir.c799 nir->info.io_lowered = true; in si_lower_io()
/third_party/mesa3d/src/mesa/program/
Dprog_to_nir.c1027 s->info.io_lowered = false; in prog_to_nir()
/third_party/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_nir.c2387 if (nir->info.io_lowered) { in lp_build_nir_llvm()
/third_party/mesa3d/src/amd/llvm/
Dac_nir_to_llvm.c5347 if (!nir->info.io_lowered) { in ac_nir_translate()
/third_party/mesa3d/docs/relnotes/
D20.3.0.rst3127 - nir: Move new edgeflag assert into the io_lowered case
3328 - nir: add shader_info::io_lowered