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Searched refs:ir3_shader_debug (Results 1 – 14 of 14) sorted by relevance

/third_party/mesa3d/src/freedreno/ir3/
Dir3_compiler.h187 enum ir3_shader_debug { enum
210 extern enum ir3_shader_debug ir3_shader_debug;
216 if (ir3_shader_debug & IR3_DBG_DISASM) in shader_debug_enabled()
221 return !!(ir3_shader_debug & IR3_DBG_SHADER_VS); in shader_debug_enabled()
223 return !!(ir3_shader_debug & IR3_DBG_SHADER_TCS); in shader_debug_enabled()
225 return !!(ir3_shader_debug & IR3_DBG_SHADER_TES); in shader_debug_enabled()
227 return !!(ir3_shader_debug & IR3_DBG_SHADER_GS); in shader_debug_enabled()
229 return !!(ir3_shader_debug & IR3_DBG_SHADER_FS); in shader_debug_enabled()
231 return !!(ir3_shader_debug & IR3_DBG_SHADER_CS); in shader_debug_enabled()
241 if (ir3_shader_debug & IR3_DBG_OPTMSGS) { in ir3_debug_print()
Dir3_compiler.c57 DEBUG_GET_ONCE_FLAGS_OPTION(ir3_shader_debug, "IR3_SHADER_DEBUG",
62 enum ir3_shader_debug ir3_shader_debug = 0; variable
78 ir3_shader_debug = debug_get_option_ir3_shader_debug(); in ir3_compiler_create()
83 ir3_shader_debug |= IR3_DBG_NOCACHE; in ir3_compiler_create()
Dir3_disk_cache.c51 if (ir3_shader_debug & IR3_DBG_NOCACHE) in ir3_disk_cache_init()
65 uint64_t driver_flags = ir3_shader_debug; in ir3_disk_cache_init()
Dir3_nir.c393 if (ir3_shader_debug & IR3_DBG_DISASM) { in ir3_finalize_nir()
428 if (ir3_shader_debug & IR3_DBG_DISASM) { in ir3_finalize_nir()
529 !(ir3_shader_debug & IR3_DBG_NOFP16)) { in ir3_nir_post_finalize()
629 if (ir3_shader_debug & IR3_DBG_DISASM) { in ir3_nir_lower_variant()
748 if (ir3_shader_debug & IR3_DBG_DISASM) { in ir3_nir_lower_variant()
Dir3_ra.h32 #define RA_DEBUG (ir3_shader_debug & IR3_DBG_RAMSGS)
Dir3_nir_analyze_ubo_ranges.c140 if (ir3_shader_debug & IR3_DBG_NOUBOOPT) in gather_ubo_ranges()
Dir3_merge_regs.c580 if (ir3_shader_debug & IR3_DBG_RAMSGS) in ir3_merge_regs()
Dir3_cp.c613 !(ir3_shader_debug & IR3_DBG_FORCES2EN)) { in instr_cp()
Dir3_postsched.c35 #define SCHED_DEBUG (ir3_shader_debug & IR3_DBG_SCHEDMSGS)
Dir3_shader.c375 if (ir3_shader_debug & IR3_DBG_DISASM) { in create_variant()
Dir3_sched.c34 #define SCHED_DEBUG (ir3_shader_debug & IR3_DBG_SCHEDMSGS)
Dir3_ra.c2244 if (ir3_shader_debug & IR3_DBG_SPILLALL) in ir3_ra()
/third_party/mesa3d/src/gallium/drivers/freedreno/ir3/
Dir3_cmdline.c305 ir3_shader_debug |= IR3_DBG_OPTMSGS | IR3_DBG_DISASM; in main()
387 if (ir3_shader_debug & IR3_DBG_OPTMSGS) in main()
393 if (ir3_shader_debug & IR3_DBG_OPTMSGS) in main()
Dir3_gallium.c293 if (ir3_shader_debug & IR3_DBG_DISASM) { in ir3_shader_compute_state_create()
341 if (ir3_shader_debug & IR3_DBG_DISASM) { in ir3_shader_state_create()