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Searched refs:isAlways (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Analysis/
DInlineCost.h103 bool isAlways() const { return Cost == AlwaysInlineCost; } in isAlways() function
105 bool isVariable() const { return !isAlways() && !isNever(); } in isVariable()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/IPO/
DInliner.cpp364 if (IC2.isAlways()) in shouldBeDeferred()
396 if (IC.isAlways()) { in operator <<()
428 if (IC.isAlways()) { in shouldInline()
511 bool AlwaysInline = IC.isAlways(); in emit_inlined_into()
DPartialInlining.cpp784 if (IC.isAlways()) { in shouldPartialInline()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DAMDGPUInline.cpp221 if (IC && !IC.isAlways() && !Callee->hasFnAttribute(Attribute::InlineHint)) { in getInlineCost()