Searched refs:isMultisampledRenderToTexture (Results 1 – 3 of 3) sorted by relevance
49 bool isMultisampledRenderToTexture() const { in isMultisampledRenderToTexture() function78 this->numSamples() > 1 && !this->isMultisampledRenderToTexture()); in bindForPixelOps()
271 SkASSERT(!this->isMultisampledRenderToTexture()); in bindForResolve()
2463 const bool isMultisampledRenderToTexture = in initSingleLayerRenderTargets() local2473 RenderTargetTransience transience = isMultisampledRenderToTexture in initSingleLayerRenderTargets()2479 if (isMultisampledRenderToTexture) in initSingleLayerRenderTargets()