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Searched refs:isOverCommandBuffer (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/gpu/gl/
DGrGLContext.h43 bool isOverCommandBuffer() const { return fDriverInfo.fIsOverCommandBuffer; } in isOverCommandBuffer() function
DGrGLCaps.cpp259 if (GR_IS_GR_GL_ES(standard) && ctxInfo.isOverCommandBuffer() && version < GR_GL_VER(3, 0)) { in init()
337 fUseBufferDataNullHint = !GR_IS_GR_WEBGL(standard) && !ctxInfo.isOverCommandBuffer(); in init()
362 fSkipErrorChecks = ctxInfo.isOverCommandBuffer(); in init()
443 if (!ctxInfo.isOverCommandBuffer() && !fIsCoreProfile && in init()
548 fBufferMapThreshold = ctxInfo.isOverCommandBuffer() ? 0 : SK_MaxS32; in init()
606 ctxInfo.isOverCommandBuffer(); in init()
611 if (ctxInfo.isOverCommandBuffer()) { in init()
3621 if (ctxInfo.isOverCommandBuffer() && ctxInfo.version() >= GR_GL_VER(3,0)) { in applyDriverCorrectnessWorkarounds()
3642 (ctxInfo.renderer() == GrGLRenderer::kAdreno3xx && !ctxInfo.isOverCommandBuffer())) { in applyDriverCorrectnessWorkarounds()
3784 !ctxInfo.isOverCommandBuffer() && // http://crbug.com/1224110 in applyDriverCorrectnessWorkarounds()
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