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Searched refs:is_clustered (Results 1 – 7 of 7) sorted by relevance

/third_party/boost/boost/geometry/algorithms/detail/overlay/
Dtraversal.hpp200 if (turn.is_clustered()) in set_visited()
274 return turn.is_clustered() in traverse_possible()
774 BOOST_ASSERT(turn.is_clustered()); in select_turn_from_cluster()
956 = current_turn.is_clustered() in select_turn()
968 if (! current_turn.is_clustered() in select_turn()
979 if (current_turn.is_clustered()) in select_turn()
Dturn_info.hpp136 inline bool is_clustered() const in is_clustered() function
Dtraversal_switch_detector.hpp436 = turn.is_clustered() ? -turn.cluster_id : turn_index; in assign_connected_regions()
493 if (! turn.is_clustered()) in connects_same_region()
631 && ! turn.is_clustered()) in iterate()
Denrich_intersection_points.hpp140 while (turn.is_clustered() in enrich_assign()
463 && ! turn.is_clustered() in enrich_intersection_points()
Doverlay.hpp168 if (! cluster_checked && turn.is_clustered()) in get_ring_turn_info()
Dtraversal_ring_creator.hpp210 if (start_turn.is_clustered()) in traverse()
Dhandle_colocations.hpp321 if (turn.is_clustered() in assign_cluster_to_turns()